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The Ghostlet sprites. There are two frames in this block, each 11 pixels high. Each frame is its height, followed by two bytes for each row, so the sprite is 16 pixels wide. The sprite IDs are 78 and 79 (see SpritesTable).
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Frame 1.
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| Sprite_Ghostlet_1 | 53952 | DEFB 11 | Height = 11 pixels. | |
| 53953 | DEFB 9,16 |
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| 53955 | DEFB 221,185 | |||
| 53957 | DEFB 255,255 | |||
| 53959 | DEFB 127,255 | |||
| 53961 | DEFB 63,254 | |||
| 53963 | DEFB 28,156 | |||
| 53965 | DEFB 10,44 | |||
| 53967 | DEFB 11,108 | |||
| 53969 | DEFB 12,152 | |||
| 53971 | DEFB 7,240 | |||
| 53973 | DEFB 1,224 | |||
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Frame 2.
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| Sprite_Ghostlet_2 | 53975 | DEFB 11 | Height = 11 pixels. | |
| 53976 | DEFB 0,0 |
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| 53978 | DEFB 0,0 | |||
| 53980 | DEFB 1,1 | |||
| 53982 | DEFB 215,215 | |||
| 53984 | DEFB 255,255 | |||
| 53986 | DEFB 249,62 | |||
| 53988 | DEFB 116,92 | |||
| 53990 | DEFB 54,216 | |||
| 53992 | DEFB 25,48 | |||
| 53994 | DEFB 15,224 | |||
| 53996 | DEFB 3,192 | |||
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