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Routines |
| Prev: A325 | Up: Map | Next: A39C |
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Clear the carried-item bits, store the throw speed and play SoundsDropItem.
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Clear the carried-item bits and store the throw speed.
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| ReleaseCarriedItem | A378 | RES 0,(IX+$08) | Reset bit 0 of *IX+08. | |||||
| A37C | SET 1,(IX+$08) | Set bit 1 of *IX+08. | ||||||
| A380 | LD HL,$6080 | HL=Jetman_Flags. | ||||||
| A383 | RES 0,(HL) | Reset bit 0 of *HL. | ||||||
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Set the throw speed from Jetman's speed, then play the drop sound.
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| A385 | LD A,($607D) | Fetch Jetman_Speed. | ||||||
| A388 | SRA A | Divide A by 10. | ||||||
| A38A | SRA A | |||||||
| A38C | SRA A | |||||||
| A38E | SRA A | |||||||
| A390 | LD (IX+$05),A | Write A to *IX+05. | ||||||
| A393 | LD (IX+$06),$01 | Write 01 to *IX+06. | ||||||
| A397 | CALL SoundsDropItem | Call SoundsDropItem. | ||||||
| A39A | JR Handler_WorldObject_Loop | Jump to Handler_WorldObject_Loop. | ||||||
| Prev: A325 | Up: Map | Next: A39C |