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Routines |
| Prev: B385 | Up: Map | Next: B3A3 |
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Tick the actor's death countdown and lose a life when it reaches zero.
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Tick the death countdown and lose a life when it expires.
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| CountDeathTimer | B390 | LD A,($5E6C) | Return if PlayerInactive is not zero. | |||||
| B393 | AND A | |||||||
| B394 | RET NZ | |||||||
| B395 | DEC (IX+$05) | Decrease *IX+05 by one. | ||||||
| B398 | RET NZ | Return if the result is above zero. | ||||||
| B399 | JP LoseLife | Jump to LoseLife. | ||||||
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Same death countdown for type 85, without the PlayerInactive test.
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| CountDeathTimer_Unconditional | B39C | DEC (IX+$05) | Decrease *IX+05 by one. | |||||
| B39F | RET NZ | Return if the result is above zero. | ||||||
| B3A0 | JP LoseLife | Jump to LoseLife. | ||||||
| Prev: B385 | Up: Map | Next: B3A3 |