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Routines |
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Used by the routine at StartGame.
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33289 | DI | Disable interrupts. | ||
33290 | LD A,(23672) | A=FRAMES. | ||
33293 | LD (24147),A | |||
33296 | LD A,1 | Write 1 to FrameUpdated. | ||
33298 | LD (24146),A | |||
33301 | PUSH IX | |||
33303 | LD HL,24696 | Write 24696 to 33378. | ||
33306 | LD (33378),HL | |||
33309 | LD A,195 | Write 195 to 33386. | ||
33311 | LD (33386),A | |||
33314 | LD HL,33343 | Write 33343 to 33387. | ||
33317 | LD (33387),HL | |||
33320 | LD IX,24576 | IX=Laser_Param_1. | ||
33324 | JP StartGame_2 | Jump to StartGame_2. |
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