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Game status buffer |
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The game's stack. The stack pointer is set to 23808 by Game_Restart and MainLoop_NewPass and the stack grows downwards from there. The bytes held here in the snapshot are left over from the BASIC loader.
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| Stack | 23729 | DEFB 0,235,94,255,255,244,9,168,16,75,244,9,196,21,83,129 | ||
| 23745 | DEFB 15,196,21,82,244,9,196,21,80,128,0,1,119,1,253,50 | |||
| 23761 | DEFB 52,50,57,57,14,0,0,235,94,0,58,215,46,49,14,125 | |||
| 23777 | DEFB 76,204,204,204,44,49,14,0,0,1,0,0,58,215,46,49 | |||
| 23793 | DEFB 14,125,76,204,204,204,44,50,14,0,0,2,0,0,58 | |||
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