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Game status buffer |
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The records of the two objects in the room the player is in, which are set up by SetUpRoomObjects.
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| ObjectData | 38886 | DEFB 0,0,0,0,0,0,0,0 | The first object. | |
| 38894 | DEFB 0,0,0,0 | |||
| ObjectData_Second | 38898 | DEFB 0,0,0,0,0,0,0,0 | The second object. | |
| 38906 | DEFB 0,0,0,0 | |||
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