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Routines |
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Used by the routines at HandlerAmuletPiece and HandlerExtraLife.
Sets the attributes of the screen cells covered by a pickup, which is a sprite 16 pixels high and two cells wide, using ColourEntity.
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| ColourPickup | 41754 | LD HL,528 | Set the height of the pickup in L to 16 and the number of columns in H to 2. | |||||
| 41757 | LD (38565),HL | Store the height and the number of columns in New_Sprite_Height and New_Sprite_Width. | ||||||
| 41760 | JP ColourEntity | Jump to ColourEntity to colour the pickup. | ||||||
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