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Game status buffer |
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Each high score slot uses 3-bytes for the score with the players initials.
Most other Ultimate games only hold the high score.
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Top score.
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Top_HighScore_1 | 45828 | DEFB 16 | Byte #1. | |
Top_HighScore_2 | 45829 | DEFB 34 | Byte #2. | |
Top_HighScore_3 | 45830 | DEFB 117 | Byte #3. | |
Top_HighScore_Initials | 45831 | DEFM "ULT" | "ULT". | |
2nd place.
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Pos_2_HighScore_1 | 45834 | DEFB 5 | Byte #1. | |
Pos_2_HighScore_2 | 45835 | DEFB 81 | Byte #2. | |
Pos_2_HighScore_3 | 45836 | DEFB 80 | Byte #3. | |
Pos_2_HighScore_Initials | 45837 | DEFM "ACG" | "ACG". | |
3rd place.
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Pos_3_HighScore_1 | 45840 | DEFB 3 | Byte #1. | |
Pos_3_HighScore_2 | 45841 | DEFB 120 | Byte #2. | |
Pos_3_HighScore_3 | 45842 | DEFB 149 | Byte #3. | |
Pos_3_HighScore_Initials | 45843 | DEFM "CTJ" | "CTJ". | |
4th place.
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Pos_4_HighScore_1 | 45846 | DEFB 2 | Byte #1. | |
Pos_4_HighScore_2 | 45847 | DEFB 67 | Byte #2. | |
Pos_4_HighScore_3 | 45848 | DEFB 32 | Byte #3. | |
Pos_4_HighScore_Initials | 45849 | DEFM "TDJ" | "TDJ". | |
5th place.
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Pos_5_HighScore_1 | 45852 | DEFB 1 | Byte #1. | |
Pos_5_HighScore_2 | 45853 | DEFB 39 | Byte #2. | |
Pos_5_HighScore_3 | 45854 | DEFB 117 | Byte #3. | |
Pos_5_HighScore_Initials | 45855 | DEFM "JSL" | "JSL". | |
6th place.
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Pos_6_HighScore_1 | 45858 | DEFB 0 | Byte #1. | |
Pos_6_HighScore_2 | 45859 | DEFB 130 | Byte #2. | |
Pos_6_HighScore_3 | 45860 | DEFB 80 | Byte #3. | |
Pos_6_HighScore_Initials | 45861 | DEFM "CLW" | "CLW". | |
New high score entry buffer.
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New_HighScore_1 | 45864 | DEFB 0 | Byte #1. | |
New_HighScore_2 | 45865 | DEFB 0 | Byte #2. | |
New_HighScore_3 | 45866 | DEFB 0 | Byte #3. | |
New_HighScore_Initials | 45867 | DEFM " " | " ". | |
View the equivalent code in;
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