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Routines |
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Used by the routine at GameInitialisation.
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| ResetAttributes | 48015 | LD HL,22528 | HL=attribute buffer. | |
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This entry point is used by the routine at ClearPlayArea_Attributes.
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| ResetAttributes_FromAddress | 48018 | LD B,91 | Set the end of the attribute buffer in B to 91. | |
| 48020 | LD C,64 | Set the value to write in C to 64. | ||
| 48022 | JR ResetCopier | Jump to ResetCopier. | ||
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View the equivalent code in;
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