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702A: Collect Cup
Used by the routine at PlaceObject.
The car has reached a cup. Marks the cup as collected on the map, starts the cup sound and then handles picking up the cup.
CollectCup 702A LD HL,($5E3A) Fetch the pointer to the map point after the cup (ObjectMapPointer).
702D DEC HL Move back to the sprite ID.
702E LD (HL),$60 Write 60 (a collected cup) to the map point.
7030 LD A,$87 Set the step counter to 87 which starts the cup sound.
7032 LD ($5E46),A Write the step counter to SoundCounter.
7035 JP HandlerCup Jump to HandlerCup.
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