Game status buffer |
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Background_Screen_Address | 5F02 | DEFW $0000 | Holds current screen location | |
Background_Current_UDG | 5F04 | DEFW $0000 | Background UDG reference buffer. | |
5F06 | DEFW $0000 | |||
Background_UDG_Data | 5F08 | DEFW $0000 | Holds currently processed UDG data block. | |
Used with the indirect jump at 5F46/ Indirect_Jump.
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Copy_Background_1 | 5F0A | DEFW $5F53 | Location of code to copy background 1 reference data. | |
Copy_Background_2 | 5F0C | DEFW $5F62 | Location of code to copy background 2 reference data. | |
Copy_Background_3 | 5F0E | DEFW $5F71 | Location of code to copy background 3 reference data. |
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