Game status buffer |
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When player 1 is using the keyboard, these byte pairs will be populated with the corresponding keys.
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Player_1_Up | 8BD4 | DEFB $00,$00 | Player 1 - "up" key. | |||||
Player_1_Up_Right | 8BD6 | DEFB $00,$00 | Player 1 - "up/ right" key. | |||||
Player_1_Right | 8BD8 | DEFB $00,$00 | Player 1 - "right" key. | |||||
Player_1_Down_Right | 8BDA | DEFB $00,$00 | Player 1 - "down/ right" key. | |||||
Player_1_Down | 8BDC | DEFB $00,$00 | Player 1 - "down" key. | |||||
Player_1_Down_Left | 8BDE | DEFB $00,$00 | Player 1 - "down/ left" key. | |||||
Player_1_Left | 8BE0 | DEFB $00,$00 | Player 1 - "left" key. | |||||
Player_1_Up_Left | 8BE2 | DEFB $00,$00 | Player 1 - "up/ left" key. | |||||
Player_1_Fire | 8BE4 | DEFB $00,$00 | Player 1 - "fire" key. |
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