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EC00: Frame Synchronisation Check
Check if this is a new video frame and jump to the game loop if it is.
FrameSyncCheck EC00 EXX Switch to the shadow registers.
EC01 LD C,A Save the A register to C' temporarily.
EC02 LD A,($785A) Compare *FrameCount to FRAMES .
EC05 LD HL,$5C78
EC08 CP (HL)
EC09 LD A,C Restore A back to its original value.
EC0A EXX Switch back to the normal registers.
EC0B RET NZ Return if this is still the same frame.
EC0C JP Game_Loop Jump to Game_Loop if a new frame has started.
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