![]() |
Game status buffer |
| Prev: A088 | Up: Map | Next: A0AB |
|
One bit for each entry in Table_RoomsWithImages. Handler_RoomExits sets the bit after the picture has been shown so the same room does not draw it again.
|
||||
| Flags_SeenRoomImages | A0A8 | DEFB $01 | Seen-image bits 00 to 07. | |
| A0A9 | DEFB $00 | Seen-image bits 08 to 0F. | ||
| A0AA | DEFB $00 | Seen-image bits 10 to 17. | ||
| Prev: A088 | Up: Map | Next: A0AB |