Page Byte Address Description
64 0 4000
Loading Screen
97 168 61A8
Game status buffer entry at 61A8
97 190 61BE
Graphics: Your Office
103 134 6786
Graphics: The Sewer
108 50 6C32
Graphics: Rubble
114 127 727F
Graphics: Alleyway
120 63 783F
Graphics: Control Room
127 164 7FA4
Graphics: Wreckage
137 78 894E
Graphics: Desert
140 122 8C7A
Graphics: Home
147 61 933D
Graphics: Museum
152 184 98B8
Graphics: Stadium
157 204 9DCC
Game Entry Point Alias
157 206 9DCE
Table: Delimiters
157 210 9DD2
Table: Vocabulary For "THE"
157 215 9DD7
Game Entry Point
157 251 9DFB
Get User Input
158 11 9E0B
Clear Lines
158 25 9E19
Set Default Screen Position
158 38 9E26
Print Character
158 47 9E2F
Pause Loop
158 51 9E33
Messaging: "Press REC & PLAY On Tape... Then Press Any Key"
158 99 9E63
Messaging: "Saving Complete...Stop Tape"
158 128 9E80
Save Game
158 197 9EC5
Messaging: "LOADING...Start Tape"
158 219 9EDB
Load From Tape
159 39 9F27
Just Return
159 40 9F28
Print Room Image
159 103 9F67
Handler: Room Images
159 136 9F88
Table: Item Locations
160 210 A0D2
Number Of Items In The Players Inventory
160 211 A0D3
Game status buffer entry at A0D3
160 212 A0D4
Game status buffer entry at A0D4
161 6 A106
Current Room ID
161 7 A107
Score
161 9 A109
Command Buffer
161 59 A13B
User Input: Word Tokens
161 69 A145
Game status buffer entry at A145
161 73 A149
Table: Directions
161 85 A155
Routine at A155
161 109 A16D
Routine at A16D
161 180 A1B4
Routine at A1B4
161 200 A1C8
Routine at A1C8
161 210 A1D2
Routine at A1D2
161 221 A1DD
Routine at A1DD
161 233 A1E9
Messaging: "> "
161 237 A1ED
Print Input Prompt
161 244 A1F4
Print Compressed String
162 92 A25C
Print Compressed String And A Newline
162 103 A267
Print String
162 117 A275
Print String And A Newline
162 128 A280
Routine at A280
163 5 A305
Get Table Entry
163 20 A314
Print Objects
163 58 A33A
Handler: Display Room Exits
164 28 A41C
Get Room Pointer
164 47 A42F
Routine at A42F
164 67 A443
Game status buffer entry at A443
164 71 A447
Messaging: "SPACE<BS><BS>SPACE<BS>"
164 77 A44D
Messaging: "_<BS>"
164 80 A450
Print Cursor
164 89 A459
Is Character A Delimiter
164 103 A467
Print User Input To Screen
164 121 A479
Handler: Match Item
164 176 A4B0
Handler: User Input
165 145 A591
Parser: Validate Item
165 198 A5C6
Validate If Item Is Present
165 219 A5DB
Match Phrase Tokens
166 10 A60A
Parser: Count Item References
166 44 A62C
Item Locator
166 53 A635
Is Object In Inventory?
166 59 A63B
Handler: Destroy Item/ Event
166 66 A642
Handler: Update Item/ Event For The Current Room
166 75 A64B
Set Scenic Event As Triggered
166 82 A652
Check Active Scenic Events
166 99 A663
Handler: Update Item Location
166 108 A66C
Find Index Of Item From Item Group Present
166 121 A679
Transform Item
166 140 A68C
Check Item In Current Room
166 148 A694
Check Room Objects
166 177 A6B1
Validate Object
166 207 A6CF
Response: "You're Not Carrying Anything"
166 232 A6E8
Move Player
166 253 A6FD
Game status buffer entry at A6FD
166 255 A6FF
Routine at A6FF
167 121 A779
Game status buffer entry at A779
167 133 A785
Game status buffer entry at A785
167 193 A7C1
Game status buffer entry at A7C1
168 5 A805
Game status buffer entry at A805
168 7 A807
Routine at A807
168 11 A80B
Routine at A80B
168 23 A817
Routine at A817
168 38 A826
Routine at A826
168 50 A832
Routine at A832
168 65 A841
Routine at A841
168 77 A84D
Routine at A84D
168 86 A856
Routine at A856
168 98 A862
Routine at A862
168 113 A871
Routine at A871
168 131 A883
Routine at A883
168 143 A88F
Routine at A88F
168 152 A898
Routine at A898
168 178 A8B2
Routine at A8B2
168 207 A8CF
Routine at A8CF
168 216 A8D8
Routine at A8D8
168 228 A8E4
Routine at A8E4
168 237 A8ED
Routine at A8ED
168 249 A8F9
Routine at A8F9
169 13 A90D
Routine at A90D
169 36 A924
Routine at A924
169 71 A947
Routine at A947
169 106 A96A
Routine at A96A
169 115 A973
Routine at A973
169 127 A97F
Routine at A97F
169 144 A990
Routine at A990
169 164 A9A4
Routine at A9A4
169 176 A9B0
Routine at A9B0
169 203 A9CB
Routine at A9CB
169 218 A9DA
Routine at A9DA
169 233 A9E9
Routine at A9E9
170 0 AA00
Routine at AA00
170 8 AA08
Routine at AA08
170 23 AA17
Routine at AA17
170 38 AA26
Routine at AA26
170 57 AA39
Routine at AA39
170 72 AA48
Routine at AA48
170 95 AA5F
Routine at AA5F
170 110 AA6E
Handler: Pick Up Item
170 138 AA8A
Handler: Drop Item
170 168 AAA8
Routine at AAA8
170 180 AAB4
Routine at AAB4
170 192 AAC0
Routine at AAC0
170 204 AACC
Routine at AACC
170 216 AAD8
Routine at AAD8
170 228 AAE4
Routine at AAE4
170 243 AAF3
Routine at AAF3
170 250 AAFA
Routine at AAFA
171 4 AB04
Routine at AB04
171 14 AB0E
Routine at AB0E
171 34 AB22
Routine at AB22
171 55 AB37
Routine at AB37
171 74 AB4A
Routine at AB4A
171 94 AB5E
Routine at AB5E
171 115 AB73
Routine at AB73
171 139 AB8B
Routine at AB8B
171 148 AB94
Routine at AB94
171 157 AB9D
Routine at AB9D
171 168 ABA8
Routine at ABA8
171 177 ABB1
Routine at ABB1
171 189 ABBD
Routine at ABBD
171 223 ABDF
Routine at ABDF
171 232 ABE8
Routine at ABE8
171 244 ABF4
Parser: Validate No Direct Object
172 2 AC02
Parser: Validate Direct Object
172 29 AC1D
Parser: Validate Input Tokens
172 47 AC2F
Parser: Validate Two Direct Objects
172 77 AC4D
Parser: Validate Any Direct Object
172 96 AC60
Parser: Process Item
172 132 AC84
Temporary Storage Table Pointer
172 134 AC86
Temporary Storage Table Index
172 136 AC88
Handler: Scenic Events
172 189 ACBD
Move Player To Room
172 252 ACFC
Routine at ACFC
173 67 AD43
Print Scoring
173 120 AD78
Table:
173 121 AD79
Change Room
173 161 ADA1
Game Start
174 13 AE0D
Game Over
174 44 AE2C
Routine at AE2C
174 94 AE5E
Routine at AE5E
174 125 AE7D
Table: Room Descriptions
175 49 AF31
Table: Object Noun Phrases
175 221 AFDD
Table: Item Descriptions
176 237 B0ED
Table: Vocabulary
180 32 B420
Game status buffer entry at B420
180 158 B49E
Table: Token Item List
180 244 B4F4
Data: Item Groups
182 14 B60E
Table: Item Grouping
182 186 B6BA
Table: Scenic Event Locations 2
182 241 B6F1
Game status buffer entry at B6F1
184 221 B8DD
Table: Room Map
186 0 BA00
Game status buffer entry at BA00
186 4 BA04
Game status buffer entry at BA04
186 77 BA4D
Game status buffer entry at BA4D
186 249 BAF9
Game status buffer entry at BAF9
187 5 BB05
Game status buffer entry at BB05
187 11 BB0B
Game status buffer entry at BB0B
187 147 BB93
Table: Rooms With Images
187 166 BBA6
Game status buffer entry at BBA6
187 185 BBB9
Game status buffer entry at BBB9
187 189 BBBD
Jump Table: Scenic Events
187 199 BBC7
Number Of Object
187 201 BBC9
Number Of Objects
187 203 BBCB
Game status buffer entry at BBCB
187 205 BBCD
Number Of Rooms With Images
187 207 BBCF
Number Of Scenic Events
187 209 BBD1
Game status buffer entry at BBD1
187 211 BBD3
Starting Room
187 212 BBD4
Game status buffer entry at BBD4
187 213 BBD5
Game status buffer entry at BBD5
187 215 BBD7
Game status buffer entry at BBD7
188 76 BC4C
Game status buffer entry at BC4C
188 228 BCE4
Game status buffer entry at BCE4
189 0 BD00
Game status buffer entry at BD00
189 28 BD1C
Game status buffer entry at BD1C
189 37 BD25
Game status buffer entry at BD25
189 46 BD2E
Game status buffer entry at BD2E
200 233 C8E9
Data: Strings
202 43 CA2B
Table: Messaging Offsets
205 11 CD0B
Messaging: "Give Me A Command!"
205 22 CD16
Messaging: "Try Another Command"
205 34 CD22
Messaging: "Nothing"
205 38 CD26
Messaging: "You Can See:-"
205 47 CD2F
Messaging: "&"
205 51 CD33
Messaging: "There Are Exits:-"
205 62 CD3E
Messaging: "There Is An Exit"
205 72 CD48
Exits Messaging: "North"
205 76 CD4C
Exits Messaging: "South"
205 80 CD50
Exits Messaging: "East"
205 83 CD53
Exits Messaging: "West"
205 86 CD56
Exits Messaging: "Up"
205 89 CD59
Exits Messaging: "Down"
205 93 CD5D
Messaging: "I Can't See"
205 102 CD66
Messaging: "Here"
205 107 CD6B
Messaging: "You Are Dead"
205 114 CD72
Messaging: "Want Another Game? Y/N"
205 130 CD82
Messaging: "Loading Status File"
205 143 CD8F
Messaging: "Status File Not Found"
205 157 CD9D
Messaging: "Saving Status"
205 166 CDA6
Messaging: "Saving Complete"
205 176 CDB0
Messaging: "Want To Save The Game? Y/N"
205 193 CDC1
Messaging: "Please Be More Specific"
205 209 CDD1
Messaging: "Please Rephrase That"
205 222 CDDE
Messaging: "You Can't"
205 229 CDE5
Messaging: "O.K"
205 234 CDEA
Messaging: "You're Already Carrying It"
205 248 CDF8
Messaging: "You're Already Carrying Them"
206 7 CE07
Messaging: "You're Not Carrying It"
206 19 CE13
Messaging: "You're Not Carrying Them"
206 32 CE20
Messaging: "You Can't Carry Any More"
206 45 CE2D
Messaging: "You're Not Carrying Anything"
206 59 CE3B
Messaging: "You Are Carrying:-"
206 68 CE44
Messaging: "You Can't Go In That Direction"
206 86 CE56
Messaging: "I Don't See The Point"
206 101 CE65
Messaging: "You Have Scored"
206 110 CE6E
Messaging: "%"
206 113 CE71
Messaging: ""
206 117 CE75
Messaging: "North Street"
207 9 CF09
Messaging: "Columbus Avenue"
207 79 CF4F
Messaging: "Darwin Street"
207 254 CFFE
Messaging: "The Lion Enclosure"
208 113 D071
Messaging: "The Monkey Cage"
208 189 D0BD
Messaging: "The Elephant House"
209 49 D131
Messaging: "Livingstone Square"
209 175 D1AF
Messaging: "Legion Parade"
210 30 D21E
Messaging: "Parkview Road"
210 151 D297
Messaging: "The Zoo Entrance"
210 243 D2F3
Messaging: "The Park Area"
211 153 D399
Messaging: "The Insect House"
211 240 D3F0
Messaging: "Jessop Street"
212 101 D465
Messaging: "Clarence Square"
212 234 D4EA
Messaging: "The Reptile House"
213 106 D56A
Messaging: "The Circus Tent"
213 236 D5EC
Messaging: "The Bear Cage"
214 65 D641
Messaging: "The Roof Of An Apartment Block"
214 153 D699
Messaging: "The Parapet"
214 251 D6FB
Messaging: "The Roof Of The Old Building"
215 139 D78B
Messaging: "Cook Street"
216 77 D84D
Messaging: "Cook Street Underground Station"
216 224 D8E0
Messaging: "Byron Square Underground Station"
217 82 D952
Messaging: "Byron Square"
217 190 D9BE
Messaging: "Virgil Close"
217 239 D9EF
Messaging: "A Corridor"
218 49 DA31
Messaging: "The Kitchen"
218 168 DAA8
Messaging: "Scott Street"
219 72 DB48
Messaging: "The Storm Drain"
219 210 DBD2
Messaging: "Shakespeare Avenue"
220 50 DC32
Messaging: "Burns Road"
221 7 DD07
Messaging: "An Apartment Block"
221 65 DD41
Messaging: "The West Wing"
221 98 DD62
Messaging: "The Western End Of The Dining Room"
221 132 DD84
Messaging: "The Eastern End Of The Dining Room"
221 223 DDDF
Messaging: "The East Wing"
222 40 DE28
Messaging: "Royal Street"
222 207 DECF
Messaging: "Manor Drive"
223 51 DF33
Messaging: "Waste Ground"
223 122 DF7A
Messaging: "The Filling Station"
223 254 DFFE
Messaging: "East Street"
224 110 E06E
Messaging: "Castle Road"
224 186 E0BA
Messaging: "The Desert Road"
225 80 E150
Messaging: "The Gatehouse"
225 127 E17F
Messaging: "The Hallway Of A Derelict House"
225 197 E1C5
Messaging: "An Overgrown Garden"
226 64 E240
Messaging: "Kings Close"
226 245 E2F5
Messaging: "South Way"
227 199 E3C7
Messaging: "The Western Office"
227 255 E3FF
Messaging: "A Corridor"
228 19 E413
Messaging: "The Reception Area"
228 115 E473
Messaging: "A Corridor"
228 144 E490
Messaging: "The Eastern Office"
228 221 E4DD
Messaging: "South Way"
229 91 E55B
Messaging: "The Control Room"
230 69 E645
Messaging: "The Maintenance Area"
230 206 E6CE
Messaging: "Cactus Drive"
230 253 E6FD
Messaging: "The Reactor Service Corridor"
231 99 E763
Messaging: "The Reactor Room"
232 24 E818
Messaging: "A Corridor"
232 72 E848
Messaging: "The Storage Yard"
232 129 E881
Messaging: "Congratulations!!!"
233 62 E93E
Messaging: "The Office Roof"
233 186 E9BA
Messaging: "The Top Of The Lift Shaft"
233 238 E9EE
Messaging: "The Stairs"
234 30 EA1E
Messaging: "The Stairwell"
234 110 EA6E
Messaging: "On Top Of A Lift"
234 213 EAD5
Messaging: "Your Office"
235 186 EBBA
Messaging: "The Main Office"
236 25 EC19
Messaging: "The Lift"
236 161 ECA1
Messaging: "The Bottom Of The Lift Shaft"
236 225 ECE1
Messaging: "An Alley"
237 20 ED14
Messaging: "The Washroom"
237 106 ED6A
Messaging: "The Utility Room"
237 192 EDC0
Messaging: "The Basement"
237 230 EDE6
Messaging: "The Service Tunnel"
238 61 EE3D
Messaging: "The Service Tunnel"
238 108 EE6C
Messaging: "The Sewer"
238 164 EEA4
Messaging: "Inside The Kiosk"
238 250 EEFA
Messaging: ""
238 252 EEFC
Messaging: ""
238 254 EEFE
Messaging: ""
239 0 EF00
Messaging: ""
239 2 EF02
Messaging: ""
239 4 EF04
Messaging: ""
239 6 EF06
Messaging: "A Plate"
239 12 EF0C
Messaging: "A Diamond"
239 19 EF13
Messaging: "Any Bodies"
239 25 EF19
Messaging: "A Tanker"
239 31 EF1F
Messaging: "Any Oil"
239 35 EF23
Messaging: "Any Lions"
239 40 EF28
Messaging: "A Cage"
239 45 EF2D
Messaging: "A Monkey"
239 51 EF33
Messaging: "Any Fruit"
239 56 EF38
Messaging: "Any Meat"
239 61 EF3D
Messaging: "A Shop"
239 65 EF41
Messaging: "A Television"
239 72 EF48
Messaging: "A Gate"
239 77 EF4D
Messaging: "A Bin"
239 81 EF51
Messaging: "A Bottle"
239 87 EF57
Messaging: "Any Insects"
239 93 EF5D
Messaging: "A Car"
239 96 EF60
Messaging: "A Stick"
239 101 EF65
Messaging: "A Statue"
239 107 EF6B
Messaging: "An Alligator"
239 114 EF72
Messaging: "A Tent"
239 118 EF76
Messaging: "A Bear"
239 122 EF7A
Messaging: "An Elephant"
239 130 EF82
Messaging: "A Ramp"
239 135 EF87
Messaging: "A Parapet"
239 140 EF8C
Messaging: "A Roof"
239 144 EF90
Messaging: "Any Stairs"
239 150 EF96
Messaging: "A Nail"
239 155 EF9B
Messaging: "A Cap"
239 159 EF9F
Messaging: "A Trumpet"
239 165 EFA5
Messaging: "Any Adverts"
239 171 EFAB
Messaging: "A Tunnel"
239 177 EFB1
Messaging: "Any Water"
239 182 EFB6
Messaging: "Any Graffiti"
239 190 EFBE
Messaging: "A Ticket"
239 196 EFC4
Messaging: "A Ladder"
239 202 EFCA
Messaging: "A Doll"
239 207 EFCF
Messaging: "A Garden"
239 212 EFD4
Messaging: "Any Soldiers"
239 220 EFDC
Messaging: "Any Looters"
239 226 EFE2
Messaging: "Any Rubble"
239 232 EFE8
Messaging: "A Kiosk"
239 239 EFEF
Messaging: "Any Petrol"
239 245 EFF5
Messaging: "The Desert"
239 251 EFFB
Messaging: "Any Tumbleweed"
240 5 F005
Messaging: "A Horse"
240 10 F00A
Messaging: "A Swing"
240 15 F00F
Messaging: "A Beam"
240 19 F013
Messaging: "A Door"
240 24 F018
Messaging: "Any Trees"
240 29 F01D
Messaging: "Any Weeds"
240 35 F023
Messaging: "A Wall"
240 39 F027
Messaging: "A Chasm"
240 44 F02C
Messaging: "A Key"
240 48 F030
Messaging: "A Desk"
240 53 F035
Messaging: "A Chair"
240 58 F03A
Messaging: "A Display"
240 65 F041
Messaging: "A Siren"
240 70 F046
Messaging: "A Button"
240 76 F04C
Messaging: "A Valve"
240 81 F051
Messaging: "Any Wires"
240 86 F056
Messaging: "A Pipe"
240 92 F05C
Messaging: "A Screwdriver"
240 101 F065
Messaging: "A Fire"
240 105 F069
Messaging: "A Lift"
240 109 F06D
Messaging: "A Pen"
240 113 F071
Messaging: "A Radio"
240 119 F077
Messaging: "A Panel"
240 124 F07C
Messaging: "The Ceiling"
240 130 F082
Messaging: "A Basin"
240 135 F087
Messaging: "A Mirror"
240 141 F08D
Messaging: "A Workbench"
240 149 F095
Messaging: "A Pickaxe"
240 157 F09D
Messaging: "A Torch"
240 162 F0A2
Messaging: "Any Tissues"
240 168 F0A8
Messaging: "An Isolator"
240 174 F0AE
Messaging: "Any Cables"
240 180 F0B4
Messaging: "A Handle"
240 185 F0B9
Messaging: "A Shaft"
240 190 F0BE
Messaging: "A Sluice"
240 196 F0C4
Messaging: "Any Sweets"
240 203 F0CB
Messaging: "An Ambulance"
240 210 F0D2
Messaging: "A Truck"
240 215 F0D7
Messaging: "Any Geese"
240 221 F0DD
Messaging: "Any Buns"
240 226 F0E2
Messaging: "A Woman"
240 231 F0E7
Messaging: ""
240 233 F0E9
Messaging: ""
240 235 F0EB
Messaging: ""
240 237 F0ED
Messaging: ""
240 239 F0EF
Messaging: ""
240 241 F0F1
Messaging: ""
240 243 F0F3
Messaging: ""
240 245 F0F5
Messaging: ""
240 247 F0F7
Messaging: ""
240 249 F0F9
Messaging: "A Diamond"
241 1 F101
Messaging: "Some Fruit"
241 8 F108
Messaging: "Some Meat"
241 15 F10F
Messaging: "A Television"
241 23 F117
Messaging: "A Bottle"
241 30 F11E
Messaging: "A Bottle Of Oil"
241 41 F129
Messaging: "A Bottle Of Water"
241 53 F135
Messaging: "A Wooden Stick"
241 63 F13F
Messaging: "An Elephant Standing On A Wooden Ramp"
241 86 F156
Messaging: "A Wooden Ramp"
241 96 F160
Messaging: "A Rusty Nail"
241 105 F169
Messaging: "A Cap"
241 110 F16E
Messaging: "A Cap Which You Are Wearing"
241 125 F17D
Messaging: "The Tunnel Is Flooded"
241 138 F18A
Messaging: "The Tunnel Is Dry"
241 149 F195
Messaging: "A Ticket"
241 156 F19C
Messaging: "A Trumpet"
241 163 F1A3
Messaging: "The Gates Are Open"
241 172 F1AC
Messaging: "The Gates Are Closed"
241 183 F1B7
Messaging: "A Stout Wooden Beam"
241 195 F1C3
Messaging: "The Stairs Are Supported By A Stout Wooden Beam"
241 222 F1DE
Messaging: "A Closed Door"
241 232 F1E8
Messaging: "An Open Door"
241 241 F1F1
Messaging: "A Key"
241 245 F1F5
Messaging: "One Limp Body Lays Slumped Over The Steering Wheel Of A Nearby Car"
242 29 F21D
Messaging: "A Body Laying Near To The Chasm"
242 48 F230
Messaging: "A Wooden Ramp At The Edge Of The Chasm"
242 70 F246
Messaging: "An Empty Car"
242 79 F24F
Messaging: "A Car Lays Wedged Into The Chasm, Forming A Bridge"
242 110 F26E
Messaging: "You Are Sitting In The Car; The Engine Is Running"
242 132 F284
Messaging: "A Flashing Display"
242 182 F2B6
Messaging: "A Valve"
242 188 F2BC
Messaging: "There Is A Valve Missing From A Section Of The Blue Coolant Pipe"
242 243 F2F3
Messaging: "A Pair Of Wires Dangling Near To A Valve Fitted To The Blue Coolant Pipe"
243 33 F321
Messaging: "A Pair Of Wires Connected To A Valve In The Blue Coolant Pipe"
243 71 F347
Messaging: "A Screwdriver"
243 81 F351
Messaging: "A Chair"
243 87 F357
Messaging: "A Desk"
243 93 F35D
Messaging: "You Are Standing On A Chair"
243 105 F369
Messaging: "A Pen"
243 110 F36E
Messaging: "A Radio"
243 117 F375
Messaging: "You Are Sitting In The Car"
243 128 F380
Messaging: "A Panel Set Into The Ceiling"
243 142 F38E
Messaging: "A Panel"
243 148 F394
Messaging: "The Isolator Is Switched On"
243 164 F3A4
Messaging: "The Isolator Is Switched Off"
243 181 F3B5
Messaging: "A Torch"
243 187 F3BB
Messaging: "A Torch Which Is Switched On"
243 206 F3CE
Messaging: "Some Tissues"
243 214 F3D6
Messaging: "A Pickaxe"
243 222 F3DE
Messaging: "The Cables Spark Ominously"
243 237 F3ED
Messaging: "A Handle"
243 243 F3F3
Messaging: "A Closed Sluicegate"
244 0 F400
Messaging: "A Closed Sluicegate With A Handle Fitted To The Operating Shaft"
244 38 F426
Messaging: "An Open Sluicegate With A Handle Fitted To The Operating Shaft"
244 71 F447
Messaging: "Some Sweets"
244 79 F44F
Messaging: "A Ceiling Panel Has Been Removed"
244 102 F466
Messaging: "Some Buns"
244 108 F46C
Messaging: ""
244 110 F46E
Messaging: ""
244 112 F470
Messaging: ""
244 114 F472
Messaging: ""
244 116 F474
Messaging: ""
244 118 F476
Messaging: ""
244 120 F478
Messaging: ""
244 122 F47A
Messaging: "It's Very Dark In Here"
244 183 F4B7
Messaging: "The Floor Collapses"
244 218 F4DA
Messaging: "The Weakened Stairs Collapse"
244 248 F4F8
Messaging: "The Snaking, Sparking Cable Touches You"
245 18 F512
Messaging: "With A Vicious Snapping Of Its Jaws, An Alligator Is Upon You..."
245 60 F53C
Messaging: "You Neither Hear The Explosion"
245 160 F5A0
Messaging: "As You Enter The Street"
246 10 F60A
Messaging: "He Shouts:-"
246 62 F63E
Messaging: "He Shouts:- At Ease Men"
246 102 F666
Messaging: "As You Enter The Street"
246 239 F6EF
Messaging: "He Says:-"
247 47 F72F
Messaging: "He Says "hey Boys, Look What We've Found!""
247 122 F77A
Messaging: "A Speeding Ambulance Rushes Past; The Siren Blaring"
247 153 F799
Messaging: "You Look Up"
247 212 F7D4
Messaging: "A Rescue Truck Tears Past You"
248 16 F810
Messaging: "Nasty Leak That!"
248 25 F819
Messaging: "Try Examining Things"
248 37 F825
Messaging: "You Don't Really Need It"
248 51 F833
Messaging: "You See That This Is The Body Of A Young Woman. In Her Jacket Pocket, You Find A Key"
248 98 F862
Messaging: "You Turn The Body Over, A New Valve Drops From A Limp Hand"
248 133 F885
Messaging: "The Bottle Is Empty"
248 145 F891
Messaging: "It's Full Of Water"
248 160 F8A0
Messaging: "It's Full Of Oil"
248 174 F8AE
Messaging: "You Have Found A Bottle"
248 187 F8BB
Messaging: "They Look Very Unsafe"
248 235 F8EB
Messaging: "It's Not Worth It At The Best Of Times"
249 3 F903
Messaging: "It Would Appear That Someone Called "kilroy" Has Passed This Way"
249 45 F92D
Messaging: "You Have Found A Key"
249 55 F937
Messaging: "It Is Meant To Have Wires Connected To It"
249 83 F953
Messaging: "You Have Found A Panel In The Ceiling"
249 102 F966
Messaging: "You Have Found A Torch"
249 114 F972
Messaging: "You Find Nothing Of Interest"
249 128 F980
Messaging: "You Have Nothing To Carry It In"
249 145 F991
Messaging: "You're Already Wearing It"
249 158 F99E
Messaging: "You Can't, You're Standing On It"
249 175 F9AF
Messaging: "You Need Both Hands To Carry It, So Drop Everything Else"
249 209 F9D1
Messaging: "You Can't. You're Sitting In The Car"
249 228 F9E4
Messaging: "I Don't See The Point Of Dropping Things In The Car"
250 3 FA03
Messaging: "The Lions Devour The Meat Greedily"
250 27 FA1B
Messaging: "The Chimps Squabble Over The Fruit, Noisily"
250 52 FA34
Messaging: "The Elephant Takes The Buns"
250 140 FA8C
Messaging: "You Have Some Already"
250 150 FA96
Messaging: "No. It May Be Contaminated"
250 169 FAA9
Messaging: "It Isn't Full Of Anything"
250 186 FABA
Messaging: "You Don't Know How To Do That"
250 205 FACD
Messaging: "The Elephant Totally Ignores You"
250 228 FAE4
Messaging: "As The Steel Head Strikes The Rubble, Bright Sparks Fly"
251 44 FB2C
Messaging: "The Elephant Trumpets Angrily"
251 148 FB94
Messaging: "It Has No Noticeable Effect"
251 168 FBA8
Messaging: "You're Already There"
251 179 FBB3
Messaging: "You Make A Valiant Attempt, But It Is Too Wide..."
251 209 FBD1
Messaging: "Don't Be Ridiculous"
251 223 FBDF
Messaging: "You Must Be Joking!"
251 236 FBEC
Messaging: "You're Not In It"
251 246 FBF6
Messaging: "You Can't Reach It"
252 2 FC02
Messaging: "You've Done That Already"
252 15 FC0F
Messaging: "It's Already Open"
252 27 FC1B
Messaging: "It's Already Closed"
252 41 FC29
Messaging: "You Can't It's Locked"
252 54 FC36
Messaging: "You See A Square Ended Shaft Protruding From The Operating Mechanism"
252 92 FC5C
Messaging: "You See A Square Hole Through The Boss At One End"
252 122 FC7A
Messaging: "The Mechanism Appears To Be Seized With Rust"
252 150 FC96
Messaging: "The Sluicegate Opens, Releasing A Torrent Of Water Into The Sewer. This Continues For Several Minutes Before Finally Subsiding"
252 224 FCE0
Messaging: "The Engine Is Already Running"
252 239 FCEF
Messaging: "You Don't Have A Key"
252 250 FCFA
Messaging: "The Engine Bursts Into Life"
253 9 FD09
Messaging: "The Circuit Is Energised"
253 82 FD52
Messaging: "The Circuit Is De-energised And The Display Disappears"
253 114 FD72
Messaging: "As You Touch The Wires"
253 178 FDB2
Messaging: "You Won't Get In There, Carrying That"
253 198 FDC6
Messaging: "The Car Hurtles At The Ramp"
254 83 FE53
Messaging: "You Drag The Body Out Of The Car And Lay It Down"
254 119 FE77
Messaging: "It Isn't Switched On"
254 134 FE86
Messaging: "You Can't, It's Uncooked"
254 151 FE97
Messaging: "That Was Delicious"
254 163 FEA3
Messaging: "You've Eaten Them All"
254 187 FEBB
Messaging: "You Eat The Sweets"
254 197 FEC5
Messaging: "You Are A Sick Person"
254 209 FED1
Messaging: "That Is Not Advisable"
254 222 FEDE
Messaging: "It Isn't Locked"
254 233 FEE9
Messaging: "You Haven't Got Any Oil"
254 247 FEF7
Messaging: "You Don't Have A Screwdriver"
255 8 FF08
Messaging: "You Have Your Hands Full At The Moment"
255 30 FF1E
Unused
255 64 FF40
Game status buffer entry at FF40