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Routines |
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Writes the operand to CarryingLimit.
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When the condition failed, skip this action.
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| Action_SetCarryingLimit | ABE8 | JP NZ,RunScript_SkipAction_TwoBytes | Jump to RunScript_SkipAction_TwoBytes if the condition failed. | |||||||
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Change how many items the player may carry.
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| ABEB | LD A,(IX+$01) | Fetch the new carrying limit (the operand) from *IX+01 into A. | ||||||||
| ABEE | LD ($A0D3),A | Store it at CarryingLimit. | ||||||||
| ABF1 | JP RunScript_SkipAction_TwoBytes | Jump to RunScript_SkipAction_TwoBytes. | ||||||||
| Prev: ABDF | Up: Map | Next: ABF4 |