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Game status buffer |
| Prev: A785 | Up: Map | Next: A805 |
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Action routines indexed by the opcodes in a script.
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| JumpTable_ScriptActions | A7C1 | DEFW Action_JumpToScript | Action 00. | |
| A7C3 | DEFW Action_CallScript | Action 01. | ||
| A7C5 | DEFW Action_ReturnFromScript | Action 02. | ||
| A7C7 | DEFW Action_PrintMessage | Action 03. | ||
| A7C9 | DEFW Action_PrintMessageAndNewline | Action 04. | ||
| A7CB | DEFW Action_PlaceItem | Action 05. | ||
| A7CD | DEFW Action_BringItemHere | Action 06. | ||
| A7CF | DEFW Action_TransformItem | Action 07. | ||
| A7D1 | DEFW Action_DestroyItem | Action 08. | ||
| A7D3 | DEFW Handler_PickUpItem | Action 09. | ||
| A7D5 | DEFW Handler_DropItem | Action 0A. | ||
| A7D7 | DEFW Action_GoToRoom | Action 0B. | ||
| A7D9 | DEFW Action_SetFlag | Action 0C. | ||
| A7DB | DEFW Action_ClearFlag | Action 0D. | ||
| A7DD | DEFW Action_AddToScore | Action 0E. | ||
| A7DF | DEFW Action_Pause | Action 0F. | ||
| A7E1 | DEFW Action_MarkScenicEvent | Action 10. | ||
| A7E3 | DEFW Action_EndScript | Action 11. | ||
| A7E5 | DEFW Action_IncrementInventory | Action 12. | ||
| A7E7 | DEFW Action_DecrementInventory | Action 13. | ||
| A7E9 | DEFW Action_SetEventFlag | Action 14. | ||
| A7EB | DEFW Action_ClearEventFlag | Action 15. | ||
| A7ED | DEFW Action_SetTurnCounter | Action 16. | ||
| A7EF | DEFW Action_StartTurnEvent | Action 17. | ||
| A7F1 | DEFW Action_StopTurnEvent | Action 18. | ||
| A7F3 | DEFW Action_WriteSavedByte | Action 19. | ||
| A7F5 | DEFW Action_LoadGame | Action 1A. | ||
| A7F7 | DEFW Action_SaveGame | Action 1B. | ||
| A7F9 | DEFW Action_DescribeRoom | Action 1C. | ||
| A7FB | DEFW Action_ListInventory | Action 1D. | ||
| A7FD | DEFW Action_MovePlayer | Action 1E. | ||
| A7FF | DEFW Action_OfferSave | Action 1F. | ||
| A801 | DEFW Action_PrintScore | Action 20. | ||
| A803 | DEFW Action_SetCarryingLimit | Action 21. | ||
| Prev: A785 | Up: Map | Next: A805 |