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Routines |
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Moves the player to the room operand.
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When the condition failed, skip this action.
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| Action_GoToRoom | AAA8 | JP NZ,RunScript_SkipAction_TwoBytes | Jump to RunScript_SkipAction_TwoBytes if the condition failed. | |||||||
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Move the player to the room operand.
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| AAAB | LD A,(IX+$01) | Fetch the destination room (the operand) from *IX+01 into A. | ||||||||
| AAAE | CALL ChangeRoom | Call ChangeRoom to change room to that ID. | ||||||||
| AAB1 | JP RunScript_SkipAction_TwoBytes | Jump to RunScript_SkipAction_TwoBytes. | ||||||||
| Prev: AA8A | Up: Map | Next: AAB4 |