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Routines |
| Prev: AB37 | Up: Map | Next: AB5E |
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Sets the bit operand in Flags_TurnEvents, which arms that turn-based event.
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When the condition succeeded, arm the turn-based event selected by the operand.
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| Action_StartTurnEvent | AB4A | JP NZ,Handler_RunScript_10 | Leave that turn-based event disarmed. | |
| AB4D | LD B,(IX+$01) | The operand selects which event. | ||
| AB50 | INC B | |||
| AB51 | XOR A | |||
| AB52 | SCF | |||
| StartTurnEvent_Mask | AB53 | RLA | Build the mask for that event. | |
| AB54 | DJNZ StartTurnEvent_Mask | |||
| AB56 | LD HL,$A0C8 | That turn-based event is now armed. | ||
| AB59 | OR (HL) | |||
| AB5A | LD (HL),A | |||
| AB5B | JP Handler_RunScript_10 | Resume the script. | ||
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