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B6BF: Table: Scenic Event Room Groups
One address per scenic event (05 entries; see Count_ScenicEvents). Handler_GameEvents loads this table into IX and GetTableEntry reads the address for the event index. The bytes at that address are room IDs ended by FF; see Data_ScenicEventRoomGroups.
Table_ScenicEventRoomGroups B6BF DEFW Data_ScenicEventRoomGroups Event 00: Data_ScenicEventRoomGroups.
B6C1 DEFW $B6CB Event 01: B6CB.
B6C3 DEFW $B6CD Event 02: B6CD.
B6C5 DEFW $B6DA Event 03: B6DA.
B6C7 DEFW $B6E6 Event 04: B6E6.
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