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Routines |
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Returns a number from 00 up to, but not including, A.
The refresh register chooses how far to walk around that range.
Nothing in the game calls it.
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Mix the refresh register into a number below the limit in A. Nothing in the game calls this.
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| GenerateRandomNumber | AD25 | PUSH BC | Walk around the range until the refresh count runs out. | |||||||||
| AD26 | LD C,A | |||||||||||
| AD27 | LD A,R | |||||||||||
| AD29 | LD B,A | |||||||||||
| AD2A | LD A,C | |||||||||||
| Random_Mix | AD2B | DEC A | ||||||||||
| AD2C | JR NZ,GenerateRandomNumber_0 | |||||||||||
| AD2E | LD A,C | |||||||||||
| GenerateRandomNumber_0 | AD2F | DJNZ Random_Mix | ||||||||||
| AD31 | DEC A | |||||||||||
| AD32 | POP BC | Restore BC from the stack. | ||||||||||
| AD33 | RET | Return. | ||||||||||
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View the equivalent code in;
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