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Routines |
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Used by the routines at AA39 and MovePlayerToRoom.
Updates a given item/ event ID so it appears in the current room. Used for example, when an item is dropped (so it changes from being 01 - in the players inventory, to the current room ID).
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Handler_UpdateItemEventCurrentRoom | A642 | LD B,A | Load the item/ event ID into B. | |||||
A643 | LD A,($A106) | Load C with *CurrentRoom. | ||||||
A646 | LD C,A | |||||||
A647 | CALL Handler_UpdateItemLocation | Call Handler_UpdateItemLocation. | ||||||
A64A | RET | Return. | ||||||
View the equivalent code in;
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