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A9A4: Condition: Can Take Item
Succeeds when Handler_CanTakeItem allows the item operand to be taken.
Output
F The zero flag is set when the item can be taken
Can the player take the item operand?
Condition_CanTakeItem A9A4 LD A,(IX+$01) The operand names the item.
A9A7 CALL Handler_RunScript_15 FF stands for the matched item.
A9AA CALL Handler_CanTakeItem Call Handler_CanTakeItem.
A9AD JP Handler_RunScript_3 Resume the script.
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