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Game status buffer |
| Prev: A0D3 | Up: Map | Next: A0DA |
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The 06 bytes copied to and from the addresses in Table_SavedStateAddresses while saving and loading. The count is Count_SavedStateBytes.
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| SavedStateBytes | A0D4 | DEFB $00 | Saved state byte 00. | |
| A0D5 | DEFB $00 | Saved state byte 01. | ||
| A0D6 | DEFB $00 | Saved state byte 02. | ||
| A0D7 | DEFB $00 | Saved state byte 03. | ||
| A0D8 | DEFB $00 | Saved state byte 04. | ||
| A0D9 | DEFB $00 | Saved state byte 05. | ||
| Prev: A0D3 | Up: Map | Next: A0DA |