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Game status buffer |
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Script for scenic event 00. JumpTable_ScenicEvents jumps here.
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| Data_ScenicEventScript1 | BCE4 | DEFB $00,$04,$23,$01,$03,$5E,$FE,$03 | ||
| BCEC | DEFB $0B,$04,$24,$01,$FF,$0C,$00,$04 | |||
| BCF4 | DEFB $5E,$FF,$04,$0B,$04,$25,$01,$00 | |||
| BCFC | DEFB $08,$2E,$FF,$11 | |||
| Prev: BC4C | Up: Map | Next: BD00 |