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Routines |
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Succeeds when the flag bit operand is clear in Flags_GameStates.
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Is the flag operand clear?
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| Condition_FlagIsClear | 43151 | LD A,(IX+1) | Fetch the flag number (the operand) from *IX+1 into A. | |||||||
| 43154 | CALL TestFlag | Call TestFlag to test that flag bit in Flags_GameStates. | ||||||||
| 43157 | JP RunScript_SkipCondition_TwoBytes | Jump to RunScript_SkipCondition_TwoBytes. | ||||||||
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