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Room 10 starts from the picture of room 0C (a small room, above the landing) at Picture_SmallRoomAboveLanding, then adds its own shapes. Found by FindPictureRecord and drawn by PictureRecord.
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| Picture_LandingAboveZombieGuards | B907 | DEFB $F9,$0C,$2C,$05,$02,$FF | ||||
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