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Game status buffer |
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Only bit 0 is used. When it is set, Princess Mara ("The Princess,Mara", the first byte of Table_FollowingItems) follows the player from room to room. MovePlayerToRoom moves the item for each set bit into the room the player just entered. Bits 1-7 are never set.
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| Flag_PrincessFollowing | BA3F | DEFB $00 | ||
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