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Routines |
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Used by the routine at Handler_InjuryCheck.
Show the winning text, then ask whether to play again.
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Clear the screen for the winning text.
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| GameComplete | EB3E | CALL ClearScreen | Call ClearScreen. | |
| EB41 | CALL SetScreenPosition | Call SetScreenPosition to place the cursor for the win text. | ||
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Print "Congratulations!
The Wizard is dead.
The Princess is saved.
She falls into your arms
and you are both carried
off,into the sunset by
some singing wood nymphs.
The forces of Light have
triumphed once again.".
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| EB44 | LD HL,$D53A | Print "Congratulations! The Wizard is dead. The Princess is saved. She falls into your arms and you are both carried off,into the sunset by some singing wood nymphs. The forces of Light have triumphed once again.". | ||
| EB47 | CALL PrintStringAndANewline | |||
| EB4A | JR GameOver_WantAnother | Jump to GameOver_WantAnother to ask whether to play again. | ||
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View the equivalent code in;
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