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Routines |
| Prev: EC2B | Up: Map | Next: EC5F |
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The wood nymph appears, heals the injury and arms the nymph event again.
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Print "
A Wood Nymph appears.".
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| Events_WoodNymphHeals | EC3D | LD HL,$D9D0 | HL=Messaging_AWoodNymphAppears. | |
| EC40 | CALL PrintStringAndNewline | Call PrintStringAndNewline. | ||
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Print "She kneels beside you and
applies a strange salve to
your wounds.".
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| EC43 | LD HL,$D9E7 | HL=Messaging_SheKneelsBesideYouAnd. | ||
| EC46 | CALL PausePrintStringAndScroll | Call PausePrintStringAndScroll. | ||
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Print "Within a few minutes,no
trace of your injuries remains.".
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| EC49 | LD HL,$DA29 | HL=Messaging_WithinAFewMinutesNo. | ||
| EC4C | CALL PausePrintStringAndScroll | Call PausePrintStringAndScroll. | ||
| EC4F | LD A,$48 | Call Handler_DestroyItem with item 48: "You are seriously injured". | ||
| EC51 | CALL Handler_DestroyItem | |||
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Arm the wood nymph for the next turn.
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| EC54 | LD A,$01 | A=01. | ||
| EC56 | LD ($BA37),A | Write A to *Counter_WoodNymph. | ||
| EC59 | LD HL,$BA36 | HL=Flag_TurnBasedEventState. | ||
| EC5C | SET 0,(HL) | Set bit 0 of *HL. | ||
| EC5E | RET | Return. | ||
| Prev: EC2B | Up: Map | Next: EC5F |