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Routines |
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Used by the routines at Handler_AlreadyCarrying and Action_ExamineItem.
Refuse the object when the player is already holding 06 things.
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| Handler_InventoryFull | EEDD | LD A,($BA68) | Return unless a full inventory of 06 things matches. | |
| EEE0 | CP $06 | |||
| EEE2 | LD B,E | |||
| EEE3 | RET NZ | |||
| EEE4 | POP HL | Discard the return address on the stack. | ||
| EEE5 | LD HL,$BD05 | Print "You can't carry any more." and return to the game loop. | ||
| EEE8 | JP PrintResponse | |||
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