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Game status buffer |
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Copied to Table_ScenicEventLocations. Where each of the 0D scenic events starts.
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| Default_Table_ScenicEventLocations | FA12 | DEFB $02 | Event 00 room 02. | |
| FA13 | DEFB $02 | Event 01 room 02. | ||
| FA14 | DEFB $02 | Event 02 room 02. | ||
| FA15 | DEFB $02 | Event 03 room 02. | ||
| FA16 | DEFB $02 | Event 04 room 02. | ||
| FA17 | DEFB $02 | Event 05 room 02. | ||
| FA18 | DEFB $00 | Event 06 room 00. | ||
| FA19 | DEFB $02 | Event 07 room 02. | ||
| FA1A | DEFB $02 | Event 08 room 02. | ||
| FA1B | DEFB $02 | Event 09 room 02. | ||
| FA1C | DEFB $00 | Event 0A room 00. | ||
| FA1D | DEFB $02 | Event 0B room 02. | ||
| FA1E | DEFB $02 | Event 0C room 02. | ||
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