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Routines |
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The wood nymph appears, heals the player and then leaves.
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Make the wood nymph inactive.
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| Events_WoodNymph | 60236 | LD HL,47670 | HL=Flag_TurnBasedEventState. | |
| 60239 | RES 0,(HL) | Reset bit 0 of *HL. | ||
| 60241 | LD A,138 | Call ValidateItemPresent with 138. | ||
| 60243 | CALL ValidateItemPresent | |||
| 60246 | RET NZ | Return if 138 is not in the current room. | ||
| 60247 | LD A,138 | Call Handler_DestroyItem with 138. | ||
| 60249 | CALL Handler_DestroyItem | |||
| 60252 | LD A,7 | Call Handler_UpdateItemForTheCurrentRoom with item 7: "A ring". | ||
| 60254 | CALL Handler_UpdateItemForTheCurrentRoom | |||
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Print "The Wood Nymph leaves you.
Before she goes,she leaves
you a ring.".
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| 60257 | LD HL,54852 | HL=Messaging_TheWoodNymphLeavesYou. | ||
| 60260 | CALL PrintStringAndNewline | Call PrintStringAndNewline. | ||
| 60263 | RET | Return. | ||
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