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Game status buffer |
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Save Game copies the configurable-exit bytes here before writing the tape block. The buffer is 50 bytes, ending at the current room.
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| LoadSaveBuffer | 44699 | DEFB 0,0,0,0,0,0,0,0 | ||
| 44707 | DEFB 0,0,0,0,0,0,0,0 | |||
| 44715 | DEFB 0,0,0,0,0,0,0,0 | |||
| 44723 | DEFB 0,0,0,0,0,0,0,0 | |||
| 44731 | DEFB 0,0,0,0,0,0,0,0 | |||
| 44739 | DEFB 0,0,0,0,0,0,0,0 | |||
| 44747 | DEFB 0,0 | |||
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