Data
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5F00: Flags: Saved Game Header
Clean copy of the 1D bytes at
B6EB
.
6C14
takes the copy and
6C52
puts it back when a game starts again. Load and save use the same bytes. Read by
Start
.
5F00
DEFB $00,$00,$00,$00,$00,$00,$00,$00
5F08
DEFB $00,$00,$00,$00,$00,$00,$00,$00
5F10
DEFB $00,$00,$00,$00,$00,$00,$00,$00
5F18
DEFB $00,$00,$00,$FF,$00
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