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Routines |
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Message code 17. Prints the current object's name, then IS or ARE, as code 16 does. Reached through the control-code table at PrintTable, dispatched by PrintMessage.
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| Message_PrintTheObjectIsOrAre | 29733 | LD A,(46824) | Read the current object. | |
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This entry point is used by the routine at Message_PrintTheStackedObjectIsOrAre.
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| Message_PrintTheObjectIsOrAre_0 | 29736 | EX AF,AF' | Switch AF with its shadow. | |
| 29737 | LD A,1 | Name the object, not the character (1 for 46851). | ||
| 29739 | JR Message_PrintTheCharacterIsOrAre_0 | Jump back to Message_PrintTheCharacterIsOrAre_0 to update which noun is being named. | ||
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View the equivalent code in;
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