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41416: Condition: Animal And Not Broken
Used by the routine at Action_Shoot.
Returns with the zero flag set when the object is an animal (bit 6) and not broken (bit 3).
Condition_AnimalAndNotBroken 41416 LD A,(IX+7) Read the attribute flags from the object record.
41419 AND 72 Keep the animal bit and the broken bit.
41421 CP 64 Compare with 64: animal set, broken clear.
41423 RET Return.
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