Prev: 49251 Up: Map Next: 50992
49435: Objects
Object 0 - "You"
Objects 49435 DEFB 1 Appears in the game 1 time.
49436 DEFB 255 Mother object (none).
49437 DEFB 16 Volume (?)
49438 DEFB 64 Mass (?)
49439 DEFB 16 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
49440 DEFB 64 Strength (?)
49441 DEFB 64 Combat byte read with the strength at 37307 and adjusted beside it.
49442 DEFB %11100000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes yes yes no no no no no
49443 DEFB 168,135 Object Name: "You".
49445 DEFB 0,0
49447 DEFB 0,0
49449 DEFW 0 Help Message (none).
49451 DEFB 1 Location 1 - "Tunnel Like Hall".
49452 DEFB 27,181,146,0,210,144 Further location bytes for the other copies of this object.
49458 DEFB 255 Termination character (255).
Object 60 - "Red Golden Dragon"
49459 DEFB 1 Appears in the game 1 time.
49460 DEFB 255 Mother object (none).
49461 DEFB 192 Volume (?)
49462 DEFB 96 Mass (?)
49463 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
49464 DEFB 192 Strength (?)
49465 DEFB 192 Combat byte read with the strength at 37307 and adjusted beside it.
49466 DEFB %11100000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes yes yes no no no no no
49467 DEFB 200,1 Object Name: "Dragon Red Golden".
49469 DEFB 54,5
49471 DEFB 243,2
49473 DEFW 0 Help Message (none).
49475 DEFB 41 Location 41 - "Lower Halls".
49476 DEFB 255 Termination character (255).
Object 5 - "Round Green Door"
49477 DEFB 2 Appears in the game 2 times.
49478 DEFB 255 Mother object (none).
49479 DEFB 255 Volume (?)
49480 DEFB 255 Mass (?)
49481 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
49482 DEFB 0 Strength (?)
49483 DEFB 16 Combat byte read with the strength at 37307 and adjusted beside it.
49484 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
49485 DEFB 192,1 Object Name: "Door Round Green".
49487 DEFB 95,5
49489 DEFB 4,3
49491 DEFW 0 Help Message (none).
49493 DEFB 1 Location 1 - "Tunnel Like Hall".
49494 DEFB 4 Location 4 - "Lonelands".
49495 DEFB 11,237,146,12,56,145 Further location bytes for the other copies of this object.
49501 DEFB 16,14,145,24,236,142
49507 DEFB 30,59,143,37,88,163
49513 DEFB 38,88,163,44,164,148
49519 DEFB 255 Termination character (255).
Object 1 - "Heavy Rock Door"
49520 DEFB 2 Appears in the game 2 times.
49521 DEFB 255 Mother object (none).
49522 DEFB 255 Volume (?)
49523 DEFB 255 Mass (?)
49524 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
49525 DEFB 0 Strength (?)
49526 DEFB 144 Combat byte read with the strength at 37307 and adjusted beside it.
49527 DEFB %10000001 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no yes
49528 DEFB 192,1 Object Name: "Door Heavy Rock".
49530 DEFB 39,3
49532 DEFB 83,5
49534 DEFW 0 Help Message (none).
49536 DEFB 7 Location 7 - "Trolls Cave".
49537 DEFB 6 Location 6 - "Trolls Path".
49538 DEFB 11,237,146,12,56,145 Further location bytes for the other copies of this object.
49544 DEFB 16,14,145,24,236,142
49550 DEFB 30,59,143,37,56,163
49556 DEFB 38,56,163,44,164,148
49562 DEFB 255 Termination character (255).
Object 43 - "Golden Key"
49563 DEFB 1 Appears in the game 1 time.
49564 DEFB 255 Mother object (none).
49565 DEFB 0 Volume (?)
49566 DEFB 0 Mass (?)
49567 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
49568 DEFB 0 Strength (?)
49569 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
49570 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
49571 DEFB 165,3 Object Name: "Key Golden".
49573 DEFB 243,2
49575 DEFB 0,0
49577 DEFW 0 Help Message (none).
49579 DEFB 79 Location 79 - "Deep Misty Valley".
49580 DEFB 255 Termination character (255).
Object 2 - "Small Curious Key"
49581 DEFB 1 Appears in the game 1 time.
49582 DEFB 31 Mother object (31 - "Goblins Cache").
49583 DEFB 0 Volume (?)
49584 DEFB 0 Mass (?)
49585 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
49586 DEFB 0 Strength (?)
49587 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
49588 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
49589 DEFB 165,3 Object Name: "Key Small Curious".
49591 DEFB 225,5
49593 DEFB 99,1
49595 DEFW 0 Help Message (none).
49597 DEFB 13 Location 13 - "Goblins Dungeon".
49598 DEFB 255 Termination character (255).
Object 4 - "Large Key"
49599 DEFB 1 Appears in the game 1 time.
49600 DEFB 71 Mother object (71 - "Hideous Troll").
49601 DEFB 1 Volume (?)
49602 DEFB 1 Mass (?)
49603 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
49604 DEFB 0 Strength (?)
49605 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
49606 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
49607 DEFB 165,3 Object Name: "Key Large".
49609 DEFB 191,3
49611 DEFB 0,0
49613 DEFW 0 Help Message (none).
49615 DEFB 5 Location 5 - "Trolls Clearing".
49616 DEFB 255 Termination character (255).
Object 3 - "Curious Map"
49617 DEFB 1 Appears in the game 1 time.
49618 DEFB 62 Mother object (62 - "Gandalf").
49619 DEFB 2 Volume (?)
49620 DEFB 0 Mass (?)
49621 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
49622 DEFB 0 Strength (?)
49623 DEFB 2 Combat byte read with the strength at 37307 and adjusted beside it.
49624 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
49625 DEFB 44,20 Object Name: "Map Curious".
49627 DEFB 99,1
49629 DEFB 0,0
49631 DEFW 46418 Help Message (46418).
49633 DEFB 1 Location 1 - "Tunnel Like Hall".
49634 DEFB 28,196,167
49637 DEFB 255 Termination character (255).
Object 6 - "Small Insignificant Crack"
49638 DEFB 2 Appears in the game 2 times.
49639 DEFB 255 Mother object (none).
49640 DEFB 255 Volume (?)
49641 DEFB 255 Mass (?)
49642 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
49643 DEFB 255 Strength (?)
49644 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
49645 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
49646 DEFB 81,1 Object Name: "Crack Small Insignificant".
49648 DEFB 225,5
49650 DEFB 129,3
49652 DEFW 0 Help Message (none).
49654 DEFB 14 Location 14 - "Large Dry Cave".
49655 DEFB 15 Location 15 - "Dark Stuffy Passage".
49656 DEFB 16,104,163,12,56,145,30,59
49664 DEFB 143,24,236,142
49668 DEFB 255 Termination character (255).
Object 7 - "Spider Web"
49669 DEFB 5 Appears in the game 5 times.
49670 DEFB 255 Mother object (none).
49671 DEFB 160 Volume (?)
49672 DEFB 80 Mass (?)
49673 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
49674 DEFB 64 Strength (?)
49675 DEFB 64 Combat byte read with the strength at 37307 and adjusted beside it.
49676 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
49677 DEFB 118,7 Object Name: "Web Spider".
49679 DEFB 35,6
49681 DEFB 0,0
49683 DEFW 0 Help Message (none).
49685 DEFB 26 Location 26 - "Spider Threads Place".
49686 DEFB 28 Location 28 - "Levelled Elvish Clearing".
49687 DEFB 27 Location 27 - "Smothering Forest".
49688 DEFB 29 Location 29 - "Deep Bog".
49689 DEFB 50 Location 50 - "Green Forest".
49690 DEFB 11,237,146,0,119,163,30,59
49698 DEFB 143
49699 DEFB 255 Termination character (255).
Object 8 - "Red Door"
49700 DEFB 3 Appears in the game 3 times.
49701 DEFB 255 Mother object (none).
49702 DEFB 255 Volume (?)
49703 DEFB 255 Mass (?)
49704 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
49705 DEFB 0 Strength (?)
49706 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
49707 DEFB %10000001 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no yes
49708 DEFB 192,1 Object Name: "Door Red".
49710 DEFB 54,5
49712 DEFB 0,0
49714 DEFW 0 Help Message (none).
49716 DEFB 31 Location 31 - "Dark Dungeon".
49717 DEFB 30 Location 30 - "Elvenkings Great Halls".
49718 DEFB 32 Location 32 - "Elvenkings Cellar".
49719 DEFB 16,14,145,12,56,145,24,236
49727 DEFB 142,30,59,143,37,52,163,38
49735 DEFB 52,163,44,164,148
49740 DEFB 255 Termination character (255).
Object 9 - "Fast Black River"
49741 DEFB 3 Appears in the game 3 times.
49742 DEFB 255 Mother object (none).
49743 DEFB 255 Volume (?)
49744 DEFB 255 Mass (?)
49745 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
49746 DEFB 0 Strength (?)
49747 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
49748 DEFB %10000110 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no yes yes no
49749 DEFB 74,5 Object Name: "River Fast Black".
49751 DEFB 83,2
49753 DEFB 165,0
49755 DEFW 46435 Help Message (46435).
49757 DEFB 66 Location 66 - "West Bank".
49758 DEFB 67 Location 67 - "East Bank".
49759 DEFB 25 Location 25 - "Bewitched Gloomy Place".
49760 DEFB 17,40,148,14,40,148,25,248
49768 DEFB 142,50,16,163
49772 DEFB 255 Termination character (255).
Object 42 - "Fast River"
49773 DEFB 3 Appears in the game 3 times.
49774 DEFB 255 Mother object (none).
49775 DEFB 255 Volume (?)
49776 DEFB 255 Mass (?)
49777 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
49778 DEFB 0 Strength (?)
49779 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
49780 DEFB %10000110 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no yes yes no
49781 DEFB 74,5 Object Name: "River Fast".
49783 DEFB 83,2
49785 DEFB 0,0
49787 DEFW 0 Help Message (none).
49789 DEFB 23 Location 23 - "Forestriver".
49790 DEFB 33 Location 33 - "Forestriver".
49791 DEFB 34 Location 34 - "Long Lake".
49792 DEFB 17,40,148,14,40,148,25,248
49800 DEFB 142,50,205,162
49804 DEFB 255 Termination character (255).
Object 10 - "Goblins Back Door"
49805 DEFB 2 Appears in the game 2 times.
49806 DEFB 255 Mother object (none).
49807 DEFB 64 Volume (?)
49808 DEFB 255 Mass (?)
49809 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
49810 DEFB 80 Strength (?)
49811 DEFB 80 Combat byte read with the strength at 37307 and adjusted beside it.
49812 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
49813 DEFB 192,1 Object Name: "Door Goblins Back".
49815 DEFB 232,2
49817 DEFB 124,0
49819 DEFW 0 Help Message (none).
49821 DEFB 19 Location 19 - "Inside Goblins Gate".
49822 DEFB 20 Location 20 - "Outside Goblins Gate".
49823 DEFB 16,14,145,12,56,145,11,237
49831 DEFB 146,24,236,142,30,59,143,44
49839 DEFB 164,148,11,237,146
49844 DEFB 255 Termination character (255).
Object 11 - "Mountains Side Door"
49845 DEFB 2 Appears in the game 2 times.
49846 DEFB 255 Mother object (none).
49847 DEFB 255 Volume (?)
49848 DEFB 255 Mass (?)
49849 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
49850 DEFB 0 Strength (?)
49851 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
49852 DEFB %00000001 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
no no no no no no no yes
49853 DEFB 192,1 Object Name: "Door Mountains Side".
49855 DEFB 86,4
49857 DEFB 166,5
49859 DEFW 0 Help Message (none).
49861 DEFB 42 Location 42 - "Sidedoor".
49862 DEFB 43 Location 43 - "Smooth Straight Passage".
49863 DEFB 12,56,145,0,162,170,38,48
49871 DEFB 163,0,94,163,30,59,143,24
49879 DEFB 236,142,44,164,148
49884 DEFB 255 Termination character (255).
Object 12 - "Large Trap Door"
49885 DEFB 2 Appears in the game 2 times.
49886 DEFB 255 Mother object (none).
49887 DEFB 255 Volume (?)
49888 DEFB 255 Mass (?)
49889 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
49890 DEFB 0 Strength (?)
49891 DEFB 48 Combat byte read with the strength at 37307 and adjusted beside it.
49892 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
49893 DEFB 192,1 Object Name: "Door Large Trap".
49895 DEFB 191,3
49897 DEFB 224,6
49899 DEFW 0 Help Message (none).
49901 DEFB 32 Location 32 - "Elvenkings Cellar".
49902 DEFB 33 Location 33 - "Forestriver".
49903 DEFB 16,126,166,12,126,166,11,237
49911 DEFB 146,24,236,142,30,59,143,44
49919 DEFB 164,148,0,226,165
49924 DEFB 255 Termination character (255).
Object 14 - "Short Strong Sword"
49925 DEFB 1 Appears in the game 1 time.
49926 DEFB 255 Mother object (none).
49927 DEFB 3 Volume (?)
49928 DEFB 4 Mass (?)
49929 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
49930 DEFB 64 Strength (?)
49931 DEFB 128 Combat byte read with the strength at 37307 and adjusted beside it.
49932 DEFB %10010100 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no yes no yes no no
49933 DEFB 128,6 Object Name: "Sword Short Strong".
49935 DEFB 153,5
49937 DEFB 100,6
49939 DEFW 0 Help Message (none).
49941 DEFB 7 Location 7 - "Trolls Cave".
49942 DEFB 11,237,146
49945 DEFB 255 Termination character (255).
Object 16 - "Valuable Golden Ring"
49946 DEFB 1 Appears in the game 1 time.
49947 DEFB 255 Mother object (none).
49948 DEFB 0 Volume (?)
49949 DEFB 0 Mass (?)
49950 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
49951 DEFB 255 Strength (?)
49952 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
49953 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
49954 DEFB 61,5 Object Name: "Ring Valuable Golden".
49956 DEFB 53,7
49958 DEFB 243,2
49960 DEFW 0 Help Message (none).
49962 DEFB 61 Location 61 - "Dark Stuffy Passage".
49963 DEFB 40,144,163,22,188,163
49969 DEFB 255 Termination character (255).
Object 15 - "Red Key"
49970 DEFB 1 Appears in the game 1 time.
49971 DEFB 66 Mother object (66 - "Butler").
49972 DEFB 2 Volume (?)
49973 DEFB 2 Mass (?)
49974 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
49975 DEFB 2 Strength (?)
49976 DEFB 2 Combat byte read with the strength at 37307 and adjusted beside it.
49977 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
49978 DEFB 165,3 Object Name: "Key Red".
49980 DEFB 54,5
49982 DEFB 0,0
49984 DEFW 0 Help Message (none).
49986 DEFB 32 Location 32 - "Elvenkings Cellar".
49987 DEFB 255 Termination character (255).
Object 17 - "Goblins Door"
49988 DEFB 2 Appears in the game 2 times.
49989 DEFB 255 Mother object (none).
49990 DEFB 255 Volume (?)
49991 DEFB 255 Mass (?)
49992 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
49993 DEFB 255 Strength (?)
49994 DEFB 255 Combat byte read with the strength at 37307 and adjusted beside it.
49995 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
49996 DEFB 192,1 Object Name: "Door Goblins".
49998 DEFB 232,2
50000 DEFB 0,0
50002 DEFW 0 Help Message (none).
50004 DEFB 16 Location 16 - "Big Goblins Cavern".
50005 DEFB 13 Location 13 - "Goblins Dungeon".
50006 DEFB 16,192,164,12,56,145,30,59
50014 DEFB 143,24,236,142,44,164,148
50021 DEFB 255 Termination character (255).
Object 18 - "Rope"
50022 DEFB 1 Appears in the game 1 time.
50023 DEFB 255 Mother object (none).
50024 DEFB 2 Volume (?)
50025 DEFB 2 Mass (?)
50026 DEFB 4 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50027 DEFB 32 Strength (?)
50028 DEFB 5 Combat byte read with the strength at 37307 and adjusted beside it.
50029 DEFB %10100000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no yes no no no no no
50030 DEFB 91,5 Object Name: "Rope".
50032 DEFB 0,0
50034 DEFB 0,0
50036 DEFW 0 Help Message (none).
50038 DEFB 7 Location 7 - "Trolls Cave".
50039 DEFB 43,20,168,46,72,162,49,118
50047 DEFB 168
50048 DEFB 255 Termination character (255).
Object 13 - "Magic Door"
50049 DEFB 2 Appears in the game 2 times.
50050 DEFB 255 Mother object (none).
50051 DEFB 255 Volume (?)
50052 DEFB 255 Mass (?)
50053 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50054 DEFB 255 Strength (?)
50055 DEFB 255 Combat byte read with the strength at 37307 and adjusted beside it.
50056 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
50057 DEFB 192,1 Object Name: "Door Magic".
50059 DEFB 36,4
50061 DEFB 0,0
50063 DEFW 0 Help Message (none).
50065 DEFB 30 Location 30 - "Elvenkings Great Halls".
50066 DEFB 28 Location 28 - "Levelled Elvish Clearing".
50067 DEFB 30,59,143,24,236,142,44,164
50075 DEFB 148,28,30,167
50079 DEFB 255 Termination character (255).
Object 62 - "Gandalf"
50080 DEFB 1 Appears in the game 1 time.
50081 DEFB 255 Mother object (none).
50082 DEFB 21 Volume (?)
50083 DEFB 96 Mass (?)
50084 DEFB 16 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50085 DEFB 112 Strength (?)
50086 DEFB 136 Combat byte read with the strength at 37307 and adjusted beside it.
50087 DEFB %11100000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes yes yes no no no no no
50088 DEFB 189,130 Object Name: "Gandalf".
50090 DEFB 0,0
50092 DEFB 0,0
50094 DEFW 0 Help Message (none).
50096 DEFB 1 Location 1 - "Tunnel Like Hall".
50097 DEFB 255 Termination character (255).
Object 63 - "Thorin"
50098 DEFB 1 Appears in the game 1 time.
50099 DEFB 255 Mother object (none).
50100 DEFB 29 Volume (?)
50101 DEFB 80 Mass (?)
50102 DEFB 16 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50103 DEFB 104 Strength (?)
50104 DEFB 120 Combat byte read with the strength at 37307 and adjusted beside it.
50105 DEFB %11100000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes yes yes no no no no no
50106 DEFB 180,134 Object Name: "Thorin".
50108 DEFB 0,0
50110 DEFB 0,0
50112 DEFW 0 Help Message (none).
50114 DEFB 1 Location 1 - "Tunnel Like Hall".
50115 DEFB 15,113,145,0,59,167
50121 DEFB 255 Termination character (255).
Object 64 - "Wood Elf"
50122 DEFB 1 Appears in the game 1 time.
50123 DEFB 255 Mother object (none).
50124 DEFB 112 Volume (?)
50125 DEFB 255 Mass (?)
50126 DEFB 64 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50127 DEFB 64 Strength (?)
50128 DEFB 48 Combat byte read with the strength at 37307 and adjusted beside it.
50129 DEFB %11100000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes yes yes no no no no no
50130 DEFB 10,2 Object Name: "Elf Wood".
50132 DEFB 158,7
50134 DEFB 0,0
50136 DEFW 0 Help Message (none).
50138 DEFB 28 Location 28 - "Levelled Elvish Clearing".
50139 DEFB 255 Termination character (255).
Object 65 - "Elrond"
50140 DEFB 1 Appears in the game 1 time.
50141 DEFB 255 Mother object (none).
50142 DEFB 32 Volume (?)
50143 DEFB 48 Mass (?)
50144 DEFB 80 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50145 DEFB 64 Strength (?)
50146 DEFB 64 Combat byte read with the strength at 37307 and adjusted beside it.
50147 DEFB %11100000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes yes yes no no no no no
50148 DEFB 13,130 Object Name: "Elrond".
50150 DEFB 0,0
50152 DEFB 0,0
50154 DEFW 0 Help Message (none).
50156 DEFB 9 Location 9 - "Rivendell".
50157 DEFB 255 Termination character (255).
Object 19 - "Barrel"
50158 DEFB 1 Appears in the game 1 time.
50159 DEFB 255 Mother object (none).
50160 DEFB 32 Volume (?)
50161 DEFB 3 Mass (?)
50162 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50163 DEFB 32 Strength (?)
50164 DEFB 32 Combat byte read with the strength at 37307 and adjusted beside it.
50165 DEFB %10000100 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no yes no no
50166 DEFB 132,16 Object Name: "Barrel".
50168 DEFB 0,0
50170 DEFB 0,0
50172 DEFW 0 Help Message (none).
50174 DEFB 32 Location 32 - "Elvenkings Cellar".
50175 DEFB 16,14,145,12,56,145,17,79
50183 DEFB 146,35,105,143,34,4,148,56
50191 DEFB 39,170,54,95,165,11,237,146
50199 DEFB 255 Termination character (255).
Object 20 - "Wine"
50200 DEFB 1 Appears in the game 1 time.
50201 DEFB 19 Mother object (19 - "Barrel").
50202 DEFB 31 Volume (?)
50203 DEFB 5 Mass (?)
50204 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50205 DEFB 0 Strength (?)
50206 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
50207 DEFB %10000010 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no yes no
50208 DEFB 146,55 Object Name: "Wine".
50210 DEFB 0,0
50212 DEFB 0,0
50214 DEFW 0 Help Message (none).
50216 DEFB 32 Location 32 - "Elvenkings Cellar".
50217 DEFB 33,156,146,0,249,170
50223 DEFB 255 Termination character (255).
Object 66 - "Butler"
50224 DEFB 1 Appears in the game 1 time.
50225 DEFB 255 Mother object (none).
50226 DEFB 48 Volume (?)
50227 DEFB 48 Mass (?)
50228 DEFB 64 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50229 DEFB 32 Strength (?)
50230 DEFB 112 Combat byte read with the strength at 37307 and adjusted beside it.
50231 DEFB %01100000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
no yes yes no no no no no
50232 DEFB 220,0 Object Name: "Butler".
50234 DEFB 0,0
50236 DEFB 0,0
50238 DEFW 0 Help Message (none).
50240 DEFB 32 Location 32 - "Elvenkings Cellar".
50241 DEFB 255 Termination character (255).
Object 67 - "Vicious Warg"
50242 DEFB 1 Appears in the game 1 time.
50243 DEFB 255 Mother object (none).
50244 DEFB 48 Volume (?)
50245 DEFB 48 Mass (?)
50246 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50247 DEFB 55 Strength (?)
50248 DEFB 55 Combat byte read with the strength at 37307 and adjusted beside it.
50249 DEFB %11100000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes yes yes no no no no no
50250 DEFB 154,7 Object Name: "Warg Vicious".
50252 DEFB 65,7
50254 DEFB 0,0
50256 DEFW 0 Help Message (none).
50258 DEFB 21 Location 21 - "Treeless Opening".
50259 DEFB 255 Termination character (255).
Object 21 - "Water"
50260 DEFB 1 Appears in the game 1 time.
50261 DEFB 255 Mother object (none).
50262 DEFB 31 Volume (?)
50263 DEFB 5 Mass (?)
50264 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50265 DEFB 0 Strength (?)
50266 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
50267 DEFB %10000010 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no yes no
50268 DEFB 94,55 Object Name: "Water".
50270 DEFB 0,0
50272 DEFB 0,0
50274 DEFW 0 Help Message (none).
50276 DEFB 0 Location 0 - "".
50277 DEFB 33,156,146
50280 DEFB 255 Termination character (255).
Object 22 - "Black Water"
50281 DEFB 1 Appears in the game 1 time.
50282 DEFB 255 Mother object (none).
50283 DEFB 31 Volume (?)
50284 DEFB 5 Mass (?)
50285 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50286 DEFB 0 Strength (?)
50287 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
50288 DEFB %10000010 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no yes no
50289 DEFB 94,7 Object Name: "Water Black".
50291 DEFB 165,0
50293 DEFB 0,0
50295 DEFW 0 Help Message (none).
50297 DEFB 0 Location 0 - "".
50298 DEFB 33,40,163
50301 DEFB 255 Termination character (255).
Object 23 - "Water"
50302 DEFB 8 Appears in the game 8 times.
50303 DEFB 255 Mother object (none).
50304 DEFB 0 Volume (?)
50305 DEFB 5 Mass (?)
50306 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50307 DEFB 0 Strength (?)
50308 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
50309 DEFB %10000010 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no yes no
50310 DEFB 94,7 Object Name: "Water".
50312 DEFB 0,0
50314 DEFB 0,0
50316 DEFW 0 Help Message (none).
50318 DEFB 8 Location 8 - "Running River".
50319 DEFB 33 Location 33 - "Forestriver".
50320 DEFB 34 Location 34 - "Long Lake".
50321 DEFB 36 Location 36 - "Running River".
50322 DEFB 49 Location 49 - "Great River".
50323 DEFB 45 Location 45 - "Waterfall".
50324 DEFB 17 Location 17 - "Deep Dark Lake".
50325 DEFB 23 Location 23 - "Forestriver".
50326 DEFB 33,68,162
50329 DEFB 255 Termination character (255).
Object 24 - "Black Water"
50330 DEFB 3 Appears in the game 3 times.
50331 DEFB 255 Mother object (none).
50332 DEFB 31 Volume (?)
50333 DEFB 5 Mass (?)
50334 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50335 DEFB 0 Strength (?)
50336 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
50337 DEFB %10000010 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no yes no
50338 DEFB 94,7 Object Name: "Water Black".
50340 DEFB 165,0
50342 DEFB 0,0
50344 DEFW 0 Help Message (none).
50346 DEFB 25 Location 25 - "Bewitched Gloomy Place".
50347 DEFB 66 Location 66 - "West Bank".
50348 DEFB 67 Location 67 - "East Bank".
50349 DEFB 33,40,163
50352 DEFB 255 Termination character (255).
Object 68 - "Gollum"
50353 DEFB 1 Appears in the game 1 time.
50354 DEFB 255 Mother object (none).
50355 DEFB 5 Volume (?)
50356 DEFB 5 Mass (?)
50357 DEFB 32 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50358 DEFB 32 Strength (?)
50359 DEFB 64 Combat byte read with the strength at 37307 and adjusted beside it.
50360 DEFB %11100000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes yes yes no no no no no
50361 DEFB 249,130 Object Name: "Gollum".
50363 DEFB 0,0
50365 DEFB 0,0
50367 DEFW 0 Help Message (none).
50369 DEFB 17 Location 17 - "Deep Dark Lake".
50370 DEFB 255 Termination character (255).
Object 70 - "Bard"
50371 DEFB 1 Appears in the game 1 time.
50372 DEFB 255 Mother object (none).
50373 DEFB 48 Volume (?)
50374 DEFB 16 Mass (?)
50375 DEFB 16 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50376 DEFB 96 Strength (?)
50377 DEFB 96 Combat byte read with the strength at 37307 and adjusted beside it.
50378 DEFB %11100000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes yes yes no no no no no
50379 DEFB 128,128 Object Name: "Bard".
50381 DEFB 0,0
50383 DEFB 0,0
50385 DEFW 0 Help Message (none).
50387 DEFB 35 Location 35 - "Lake Town".
50388 DEFB 255 Termination character (255).
Object 25 - "Bow"
50389 DEFB 1 Appears in the game 1 time.
50390 DEFB 70 Mother object (70 - "Bard").
50391 DEFB 5 Volume (?)
50392 DEFB 3 Mass (?)
50393 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50394 DEFB 16 Strength (?)
50395 DEFB 16 Combat byte read with the strength at 37307 and adjusted beside it.
50396 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
50397 DEFB 195,16 Object Name: "Bow".
50399 DEFB 0,0
50401 DEFB 0,0
50403 DEFW 0 Help Message (none).
50405 DEFB 35 Location 35 - "Lake Town".
50406 DEFB 11,237,146
50409 DEFB 255 Termination character (255).
Object 26 - "Strong Arrow"
50410 DEFB 1 Appears in the game 1 time.
50411 DEFB 70 Mother object (70 - "Bard").
50412 DEFB 2 Volume (?)
50413 DEFB 1 Mass (?)
50414 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50415 DEFB 16 Strength (?)
50416 DEFB 16 Combat byte read with the strength at 37307 and adjusted beside it.
50417 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
50418 DEFB 107,16 Object Name: "Arrow Strong".
50420 DEFB 100,6
50422 DEFB 0,0
50424 DEFW 0 Help Message (none).
50426 DEFB 35 Location 35 - "Lake Town".
50427 DEFB 11,237,146
50430 DEFB 255 Termination character (255).
Object 27 - "Window"
50431 DEFB 2 Appears in the game 2 times.
50432 DEFB 255 Mother object (none).
50433 DEFB 96 Volume (?)
50434 DEFB 255 Mass (?)
50435 DEFB 128 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50436 DEFB 112 Strength (?)
50437 DEFB 112 Combat byte read with the strength at 37307 and adjusted beside it.
50438 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
50439 DEFB 140,7 Object Name: "Window".
50441 DEFB 0,0
50443 DEFB 0,0
50445 DEFW 0 Help Message (none).
50447 DEFB 13 Location 13 - "Goblins Dungeon".
50448 DEFB 18 Location 18 - "Dark Winding Passage".
50449 DEFB 30,132,167,11,132,167,16,97
50457 DEFB 167,12,97,167,24,132,167
50464 DEFB 255 Termination character (255).
Object 28 - "To"
50465 DEFB 2 Appears in the game 2 times.
50466 DEFB 255 Mother object (none).
50467 DEFB 5 Volume (?)
50468 DEFB 5 Mass (?)
50469 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50470 DEFB 128 Strength (?)
50471 DEFB 128 Combat byte read with the strength at 37307 and adjusted beside it.
50472 DEFB %10010100 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no yes no yes no no
50473 DEFB 215,22 Object Name: "To".
50475 DEFB 0,0
50477 DEFB 0,0
50479 DEFW 0 Help Message (none).
50481 DEFB 16 Location 16 - "Big Goblins Cavern".
50482 DEFB 30 Location 30 - "Elvenkings Great Halls".
50483 DEFB 255 Termination character (255).
Object 29 - "Sand"
50484 DEFB 1 Appears in the game 1 time.
50485 DEFB 255 Mother object (none).
50486 DEFB 101 Volume (?)
50487 DEFB 101 Mass (?)
50488 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50489 DEFB 0 Strength (?)
50490 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
50491 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
50492 DEFB 124,53 Object Name: "Sand".
50494 DEFB 0,0
50496 DEFB 0,0
50498 DEFW 0 Help Message (none).
50500 DEFB 13 Location 13 - "Goblins Dungeon".
50501 DEFB 57,101,144,17,79,146
50507 DEFB 255 Termination character (255).
Object 30 - "Trap Door"
50508 DEFB 1 Appears in the game 1 time.
50509 DEFB 29 Mother object (29 - "Sand").
50510 DEFB 255 Volume (?)
50511 DEFB 255 Mass (?)
50512 DEFB 3 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50513 DEFB 128 Strength (?)
50514 DEFB 128 Combat byte read with the strength at 37307 and adjusted beside it.
50515 DEFB %10000001 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no yes
50516 DEFB 192,1 Object Name: "Door Trap".
50518 DEFB 224,6
50520 DEFB 0,0
50522 DEFW 0 Help Message (none).
50524 DEFB 13 Location 13 - "Goblins Dungeon".
50525 DEFB 11,237,146,38,88,163,16,14
50533 DEFB 145
50534 DEFB 255 Termination character (255).
Object 31 - "Goblins Cache"
50535 DEFB 1 Appears in the game 1 time.
50536 DEFB 30 Mother object (30 - "Trap Door").
50537 DEFB 255 Volume (?)
50538 DEFB 255 Mass (?)
50539 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50540 DEFB 0 Strength (?)
50541 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
50542 DEFB %10100000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no yes no no no no no
50543 DEFB 226,0 Object Name: "Cache Goblins".
50545 DEFB 232,2
50547 DEFB 0,0
50549 DEFW 0 Help Message (none).
50551 DEFB 13 Location 13 - "Goblins Dungeon".
50552 DEFB 17,79,146,20,224,140
50558 DEFB 255 Termination character (255).
Object 32 - "Heavy Curtain"
50559 DEFB 1 Appears in the game 1 time.
50560 DEFB 255 Mother object (none).
50561 DEFB 255 Volume (?)
50562 DEFB 255 Mass (?)
50563 DEFB 2 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50564 DEFB 0 Strength (?)
50565 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
50566 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
50567 DEFB 106,17 Object Name: "Curtain Heavy".
50569 DEFB 39,3
50571 DEFB 0,0
50573 DEFW 0 Help Message (none).
50575 DEFB 22 Location 22 - "Beorns House".
50576 DEFB 16,14,145,12,56,145
50582 DEFB 255 Termination character (255).
Object 33 - "Large Cupboard"
50583 DEFB 1 Appears in the game 1 time.
50584 DEFB 36 Mother object (36 - "Wa").
50585 DEFB 255 Volume (?)
50586 DEFB 255 Mass (?)
50587 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50588 DEFB 0 Strength (?)
50589 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
50590 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
50591 DEFB 91,17 Object Name: "Cupboard Large".
50593 DEFB 191,3
50595 DEFB 0,0
50597 DEFW 0 Help Message (none).
50599 DEFB 22 Location 22 - "Beorns House".
50600 DEFB 16,14,145,12,56,145,17,79
50608 DEFB 146,20,224,140,11,237,146
50615 DEFB 255 Termination character (255).
Object 34 - "Food"
50616 DEFB 1 Appears in the game 1 time.
50617 DEFB 33 Mother object (33 - "Large Cupboard").
50618 DEFB 5 Volume (?)
50619 DEFB 5 Mass (?)
50620 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50621 DEFB 1 Strength (?)
50622 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
50623 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
50624 DEFB 139,50 Object Name: "Food".
50626 DEFB 0,0
50628 DEFB 0,0
50630 DEFW 0 Help Message (none).
50632 DEFB 22 Location 22 - "Beorns House".
50633 DEFB 27,181,146
50636 DEFB 255 Termination character (255).
Object 35 - "Valuable Treasure"
50637 DEFB 1 Appears in the game 1 time.
50638 DEFB 255 Mother object (none).
50639 DEFB 32 Volume (?)
50640 DEFB 32 Mass (?)
50641 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50642 DEFB 5 Strength (?)
50643 DEFB 5 Combat byte read with the strength at 37307 and adjusted beside it.
50644 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
50645 DEFB 228,6 Object Name: "Treasure Valuable".
50647 DEFB 53,7
50649 DEFB 0,0
50651 DEFW 0 Help Message (none).
50653 DEFB 41 Location 41 - "Lower Halls".
50654 DEFB 255 Termination character (255).
Object 36 - "Wa"
50655 DEFB 1 Appears in the game 1 time.
50656 DEFB 32 Mother object (32 - "Heavy Curtain").
50657 DEFB 255 Volume (?)
50658 DEFB 255 Mass (?)
50659 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50660 DEFB 0 Strength (?)
50661 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
50662 DEFB %10100000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no yes no no no no no
50663 DEFB 90,23 Object Name: "Wa".
50665 DEFB 0,0
50667 DEFB 0,0
50669 DEFW 0 Help Message (none).
50671 DEFB 22 Location 22 - "Beorns House".
50672 DEFB 17,0,0
50675 DEFB 255 Termination character (255).
Object 37 - "Wooden Chest"
50676 DEFB 1 Appears in the game 1 time.
50677 DEFB 255 Mother object (none).
50678 DEFB 64 Volume (?)
50679 DEFB 255 Mass (?)
50680 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50681 DEFB 0 Strength (?)
50682 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
50683 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
50684 DEFB 34,1 Object Name: "Chest Wooden".
50686 DEFB 162,7
50688 DEFB 0,0
50690 DEFW 0 Help Message (none).
50692 DEFB 1 Location 1 - "Tunnel Like Hall".
50693 DEFB 16,14,145,12,56,145,17,79
50701 DEFB 146,14,79,146,20,224,140,11
50709 DEFB 237,146,54,95,165
50714 DEFB 255 Termination character (255).
Object 41 - "Wooden Boat"
50715 DEFB 1 Appears in the game 1 time.
50716 DEFB 255 Mother object (none).
50717 DEFB 64 Volume (?)
50718 DEFB 255 Mass (?)
50719 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50720 DEFB 0 Strength (?)
50721 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
50722 DEFB %10100000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no yes no no no no no
50723 DEFB 184,0 Object Name: "Boat Wooden".
50725 DEFB 162,7
50727 DEFB 0,0
50729 DEFW 0 Help Message (none).
50731 DEFB 67 Location 67 - "East Bank".
50732 DEFB 17,79,146,14,79,146,20,224
50740 DEFB 140,11,237,146,54,95,165,0
50748 DEFB 158,168
50750 DEFB 255 Termination character (255).
Object 71 - "Hideous Troll"
50751 DEFB 1 Appears in the game 1 time.
50752 DEFB 255 Mother object (none).
50753 DEFB 144 Volume (?)
50754 DEFB 144 Mass (?)
50755 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50756 DEFB 160 Strength (?)
50757 DEFB 160 Combat byte read with the strength at 37307 and adjusted beside it.
50758 DEFB %11100000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes yes yes no no no no no
50759 DEFB 248,6 Object Name: "Troll Hideous".
50761 DEFB 55,3
50763 DEFB 0,0
50765 DEFW 0 Help Message (none).
50767 DEFB 5 Location 5 - "Trolls Clearing".
50768 DEFB 255 Termination character (255).
Object 72 - "Vicious Troll"
50769 DEFB 1 Appears in the game 1 time.
50770 DEFB 255 Mother object (none).
50771 DEFB 144 Volume (?)
50772 DEFB 144 Mass (?)
50773 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50774 DEFB 160 Strength (?)
50775 DEFB 160 Combat byte read with the strength at 37307 and adjusted beside it.
50776 DEFB %11100000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes yes yes no no no no no
50777 DEFB 248,6 Object Name: "Troll Vicious".
50779 DEFB 65,7
50781 DEFB 0,0
50783 DEFW 0 Help Message (none).
50785 DEFB 5 Location 5 - "Trolls Clearing".
50786 DEFB 255 Termination character (255).
Object 38 - "Lunch"
50787 DEFB 1 Appears in the game 1 time.
50788 DEFB 255 Mother object (none).
50789 DEFB 5 Volume (?)
50790 DEFB 5 Mass (?)
50791 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50792 DEFB 1 Strength (?)
50793 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
50794 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
50795 DEFB 31,52 Object Name: "Lunch".
50797 DEFB 0,0
50799 DEFB 0,0
50801 DEFW 0 Help Message (none).
50803 DEFB 0 Location 0 - "".
50804 DEFB 27,181,146
50807 DEFB 255 Termination character (255).
Object 39 - "Strong Portcullis"
50808 DEFB 2 Appears in the game 2 times.
50809 DEFB 255 Mother object (none).
50810 DEFB 144 Volume (?)
50811 DEFB 255 Mass (?)
50812 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50813 DEFB 0 Strength (?)
50814 DEFB 0 Combat byte read with the strength at 37307 and adjusted beside it.
50815 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
50816 DEFB 241,4 Object Name: "Portcullis Strong".
50818 DEFB 100,6
50820 DEFB 0,0
50822 DEFW 0 Help Message (none).
50824 DEFB 33 Location 33 - "Forestriver".
50825 DEFB 34 Location 34 - "Long Lake".
50826 DEFB 30,59,143
50829 DEFB 255 Termination character (255).
Object 40 - "Stone"
50830 DEFB 1 Appears in the game 1 time.
50831 DEFB 255 Mother object (none).
50832 DEFB 254 Volume (?)
50833 DEFB 254 Mass (?)
50834 DEFB 0 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50835 DEFB 255 Strength (?)
50836 DEFB 255 Combat byte read with the strength at 37307 and adjusted beside it.
50837 DEFB %10000000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes no no no no no no no
50838 DEFB 65,54 Object Name: "Stone".
50840 DEFB 0,0
50842 DEFB 0,0
50844 DEFW 0 Help Message (none).
50846 DEFB 47 Location 47 - "Em Place".
50847 DEFB 255 Termination character (255).
Object 61 - "Nasty Goblin"
50848 DEFB 1 Appears in the game 1 time.
50849 DEFB 255 Mother object (none).
50850 DEFB 64 Volume (?)
50851 DEFB 48 Mass (?)
50852 DEFB 32 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50853 DEFB 72 Strength (?)
50854 DEFB 96 Combat byte read with the strength at 37307 and adjusted beside it.
50855 DEFB %11100000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes yes yes no no no no no
50856 DEFB 226,2 Object Name: "Goblin Nasty".
50858 DEFB 106,4
50860 DEFB 0,0
50862 DEFW 0 Help Message (none).
50864 DEFB 15 Location 15 - "Dark Stuffy Passage".
50865 DEFB 15,113,145,0,72,164
50871 DEFB 255 Termination character (255).
Object 69 - "Hideous Goblin"
50872 DEFB 1 Appears in the game 1 time.
50873 DEFB 255 Mother object (none).
50874 DEFB 64 Volume (?)
50875 DEFB 48 Mass (?)
50876 DEFB 32 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50877 DEFB 72 Strength (?)
50878 DEFB 96 Combat byte read with the strength at 37307 and adjusted beside it.
50879 DEFB %11100000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes yes yes no no no no no
50880 DEFB 226,2 Object Name: "Goblin Hideous".
50882 DEFB 55,3
50884 DEFB 0,0
50886 DEFW 0 Help Message (none).
50888 DEFB 58 Location 58 - "Dark Stuffy Passage".
50889 DEFB 15,113,145,0,72,164
50895 DEFB 255 Termination character (255).
Object 73 - "Horrible Goblin"
50896 DEFB 1 Appears in the game 1 time.
50897 DEFB 255 Mother object (none).
50898 DEFB 64 Volume (?)
50899 DEFB 48 Mass (?)
50900 DEFB 32 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50901 DEFB 72 Strength (?)
50902 DEFB 96 Combat byte read with the strength at 37307 and adjusted beside it.
50903 DEFB %11100000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes yes yes no no no no no
50904 DEFB 226,2 Object Name: "Goblin Horrible".
50906 DEFB 97,3
50908 DEFB 0,0
50910 DEFW 0 Help Message (none).
50912 DEFB 18 Location 18 - "Dark Winding Passage".
50913 DEFB 15,113,145,0,72,164
50919 DEFB 255 Termination character (255).
Object 74 - "Mean Goblin"
50920 DEFB 1 Appears in the game 1 time.
50921 DEFB 255 Mother object (none).
50922 DEFB 64 Volume (?)
50923 DEFB 48 Mass (?)
50924 DEFB 32 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50925 DEFB 72 Strength (?)
50926 DEFB 96 Combat byte read with the strength at 37307 and adjusted beside it.
50927 DEFB %11100000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes yes yes no no no no no
50928 DEFB 226,2 Object Name: "Goblin Mean".
50930 DEFB 52,4
50932 DEFB 0,0
50934 DEFW 0 Help Message (none).
50936 DEFB 56 Location 56 - "Dark Stuffy Passage".
50937 DEFB 15,113,145,0,72,164
50943 DEFB 255 Termination character (255).
Object 75 - "Vicious Goblin"
50944 DEFB 1 Appears in the game 1 time.
50945 DEFB 255 Mother object (none).
50946 DEFB 64 Volume (?)
50947 DEFB 48 Mass (?)
50948 DEFB 32 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50949 DEFB 72 Strength (?)
50950 DEFB 96 Combat byte read with the strength at 37307 and adjusted beside it.
50951 DEFB %11100000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes yes yes no no no no no
50952 DEFB 226,2 Object Name: "Goblin Vicious".
50954 DEFB 65,7
50956 DEFB 0,0
50958 DEFW 0 Help Message (none).
50960 DEFB 64 Location 64 - "Dark Stuffy Passage".
50961 DEFB 15,113,145,0,72,164
50967 DEFB 255 Termination character (255).
Object 76 - "Disgusting Goblin"
50968 DEFB 1 Appears in the game 1 time.
50969 DEFB 255 Mother object (none).
50970 DEFB 64 Volume (?)
50971 DEFB 48 Mass (?)
50972 DEFB 32 Second flag byte. 37204 tests bit 4 and 36504 tests bit 7.
50973 DEFB 72 Strength (?)
50974 DEFB 96 Combat byte read with the strength at 37307 and adjusted beside it.
50975 DEFB %11100000 Attributes:
Visible Animal Open Gives Light Broken Full Fluid Locked
yes yes yes no no no no no
50976 DEFB 226,2 Object Name: "Goblin Disgusting".
50978 DEFB 182,1
50980 DEFB 0,0
50982 DEFW 0 Help Message (none).
50984 DEFB 16 Location 16 - "Big Goblins Cavern".
50985 DEFB 15,113,145,0,72,164
50991 DEFB 255 Termination character (255).
Prev: 49251 Up: Map Next: 50992