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Game status buffer |
| Prev: BC66 | Up: Map | Next: BC6F |
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Initialised to 06.
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| Counter_Crab | BC67 | DEFB $00 | ||
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Initialised to 05 by ChangeRoom_1.
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| Counter_Tentacle | BC68 | DEFB $00 | ||
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Being drunk is initialised to 06 turns in Action_Drink.
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| Counter_Drunk | BC69 | DEFB $00 | ||
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Initialised to 07.
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| Counter_Lion | BC6A | DEFB $00 | ||
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Initialised to 0B.
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| Counter_Crocodile | BC6B | DEFB $00 | ||
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Initialised to 09.
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| Counter_Cannibals | BC6C | DEFB $00 | ||
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The match is initialised to 06 turns in Action_Light.
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| Counter_Match | BC6D | DEFB $00 | ||
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The wave is initialised to 05 turns by the ChangeRoom routine.
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| Counter_Wave | BC6E | DEFB $00 | ||
| Prev: BC66 | Up: Map | Next: BC6F |