![]()  | 
Game status buffer | 
| Prev: BC66 | Up: Map | Next: BC6F | 
| 
 | 
||||
| 
 
Initialised to 06.
 
 | 
||||
| Counter_Crab | BC67 | DEFB $00 | ||
| 
 
Initialised to 05 by ChangeRoom_1.
 
 | 
||||
| Counter_Tentacle | BC68 | DEFB $00 | ||
| 
 
Being drunk is initialised to 06 turns in Action_Drink.
 
 | 
||||
| Counter_Drunk | BC69 | DEFB $00 | ||
| 
 
Initialised to 07.
 
 | 
||||
| Counter_Lion | BC6A | DEFB $00 | ||
| 
 
Initialised to 0B.
 
 | 
||||
| Counter_Crocodile | BC6B | DEFB $00 | ||
| 
 
Initialised to 09.
 
 | 
||||
| Counter_Cannibals | BC6C | DEFB $00 | ||
| 
 
The match is initialised to 06 turns in Action_Light.
 
 | 
||||
| Counter_Match | BC6D | DEFB $00 | ||
| 
 
The wave is initialised to 05 turns by the ChangeRoom routine.
 
 | 
||||
| Counter_Wave | BC6E | DEFB $00 | ||
| Prev: BC66 | Up: Map | Next: BC6F |