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Routines |
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Used by the routines at 50464 and Action_Move.
Updates a given item/ event ID so it appears in the current room. Used for example, when an item is dropped (so it changes from being 1 - in the players inventory, to the current room ID).
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Handler_UpdateItemEventCurrentRoom | 50161 | LD B,A | Load the item/ event ID into B. | |||||
50162 | LD A,(48331) | Load C with *CurrentRoom. | ||||||
50165 | LD C,A | |||||||
50166 | CALL Handler_UpdateObjectLocation | Call Handler_UpdateObjectLocation. | ||||||
50169 | RET | Return. |
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