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Routines |
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Action_Inventory | 61742 | CALL Parser_ValidateNoDirectObject | Call Parser_ValidateNoDirectObject. | |
The "INVENTORY" command can only be called on its own.
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61745 | RET C | Return if there's any token set in UserInput_Token_2. | ||
61746 | LD A,(48280) | Jump to Response_YoureNotCarryingAnything if *Count_InventoryItems is zero (the player isn't holding any items). | ||
61749 | AND A | |||
61750 | JP Z,Response_YoureNotCarryingAnything | |||
Clear the screen and display the players inventory.
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61753 | CALL ClearScreen | Call ClearScreen. | ||
61756 | CALL SetScreenPosition | Call SetScreenPosition. | ||
Print "You are carrying:-".
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61759 | LD HL,48975 | HL=Messaging_YouAreCarrying. | ||
61762 | CALL PrintStringAndNewline | Call PrintStringAndNewline. | ||
61765 | LD A,1 | Call PrintObjects with a room ID of 1 which is the players inventory. | ||
61767 | CALL PrintObjects | |||
61770 | RET | Return. |
Prev: 61596 | Up: Map | Next: 61771 |