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Routines |
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Used by the routines at ProcessCharacterActionParameter and CharacterAction_InspectorLestrade.
Sets the zero flag when the object in C is in the current character's location. A non-zero return means it is not.
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| CheckObjectInCharacterLocation | 9CCE | LD IX,($A017) | Read the current character record. | |||||||||
| 9CD2 | LD B,(IX+$0F) | |||||||||||
| 9CD5 | LD A,C | Call FetchObjectDataPointer to look up that object. | ||||||||||
| 9CD6 | CALL FetchObjectDataPointer | |||||||||||
| 9CD9 | LD A,(IX+$0F) | Read offset 0F of the object. | ||||||||||
| 9CDC | CP B | See whether the two values match. | ||||||||||
| 9CDD | RET NZ | Return if they differ. | ||||||||||
| 9CDE | LD A,C | Go to CheckObjectInCharacterLocation_Next if the object is not in this location. | ||||||||||
| 9CDF | CALL CheckObjectLocationMatch | |||||||||||
| 9CE2 | JR Z,CheckObjectInCharacterLocation_Next | |||||||||||
| 9CE4 | XOR A | Clear A. | ||||||||||
| 9CE5 | RET | Return. | ||||||||||
| CheckObjectInCharacterLocation_Next | 9CE6 | OR %00000001 | Reset the zero flag. | |||||||||
| 9CE8 | RET | Return. | ||||||||||
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