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Game status buffer |
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Flag indicating the source of object processing: 00 for current character/text token, 01 for room display/graphics parameters. Read by ProcessObject_Display, ProcessTextTokenAndCallHandler, ReadParserWorkspace, ReadCharacter, ProcessObjectAttribute, D1C6, CheckObjectAttributeWithFlag and PrintFormattedObjectList.
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| ObjectProcessingSourceFlag | A028 | DEFB $00 | ||
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