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Game status buffer |
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Stores the display pointer for special display mode. Read by ProcessObject_Display, CheckFlagAndSetDisplay, TestLowBitsOfCharacter, DescribeObjectIfPresent, ReadSourceDisplayPointer and StoreResultHighByte.
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| DisplayPointer | A02F | DEFW $0000 | ||
| A031 | DEFB $00,$00 | |||
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