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A0E7: Routine at A0E7
Used by the routine at GameEntryPoint.
A0E7 CP $02 Jump to A0F1 if A is equal to 02.
A0E9 JR Z,$A0F1
This entry point is used by the routine at Error_OutOfMemory.
A0EB CALL $B0D7 Call B0D7.
A0EE JP GameEntryPoint Jump to GameEntryPoint.
A0F1 CALL $B0E4 Call B0E4.
A0F4 JP GameEntryPoint_1 Jump to GameEntryPoint_1.
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