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Routines |
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Reads the room display parameter and continues at DescribeTheDisplayedRoom_SetFlag, which sets the object source flag to 01 and joins DescribeThisCharacter_StoredFlag, the same description DescribeThisCharacter prints.
Control code 11 in the table at JumpTable_ControlCharacters.
Used by the routine at DispatchTextControlHandler.
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| DescribeTheDisplayedRoom | A7AC | LD A,($A034) | Read the room display parameter. | |
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This entry point is used by the routine at DescribeTheNextToken.
Saves the value, sets the object source flag, and joins DescribeThisCharacter_StoredFlag.
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| DescribeTheDisplayedRoom_SetFlag | A7AF | EX AF,AF' | Save the value, set the object source flag to 01 and jump to DescribeThisCharacter_StoredFlag. | |
| A7B0 | LD A,$01 | |||
| A7B2 | JR DescribeThisCharacter_StoredFlag | |||
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View the equivalent code in;
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| Prev: A793 | Up: Map | Next: A7B4 |