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Routines |
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Used by the routine at RecordInputFlag.
Reads the initialised flag. When the game has been initialised it selects the alternate display path and clears the extra display marker.
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| AAC4 | LD A,($A01B) | Jump to StartPictureModeScreenIdle if the initialised flag is zero. | ||
| AAC7 | AND A | |||
| AAC8 | JR Z,StartPictureModeScreenIdle | |||
| AACA | LD A,$01 | Write 01 to the command mode at A024 and clear bit 3 of the source. | ||
| AACC | LD ($A024),A | |||
| AACF | RES 3,E | |||
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