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E710: Print The Action Message
Prints the action message when the character's action flag is set. A non-zero return means the script step succeeded.
Run by CA64 after the display record at E70E, from the show-message command at F35C.
PrintActionMessage E710 LD A,($5C3C) Save the television-data byte and call FindCharacterScriptEntry to find this character's script entry.
E713 PUSH AF
E714 CALL FindCharacterScriptEntry
E717 LD A,(IX+$03) Point at the message at 6929+032B and go to PrintActionMessage_PrintMessage to print it when the action flag is set.
E71A AND A
E71B LD HL,$6C54
E71E JR NZ,PrintActionMessage_PrintMessage
E720 LD A,$01 Write 01 to the system Variables.
E722 LD ($5C3C),A
PrintActionMessage_PrintMessage E725 CALL PrintTextAndHandleControlCharacters Call PrintTextAndHandleControlCharacters to print this message.
E728 POP AF
E729 LD ($5C3C),A Store it in the system variables.
E72C OR %00000001 Reset the zero flag.
E72E RET Return.
E72F DEFB $06,$EB,$6D Print the message at 6DEB.
E732 DEFB $07,$2F,$E5,$0D,$04 Refresh the room from the text at E52F, using Tricia Fender, Chief Constable Strak.
E737 DEFB $13,$9A,$E7,$B6,$E7 Show the message at E79A and otherwise continue at E7B6.
E73C DEFB $12,$81,$00,$FB,$51,$E7 Copy room parameters 81 You, the current character into the display and otherwise continue at E751.
E742 DEFB $06,$02,$6E Print the message at 6E02.
E745 DEFB $07,$2F,$E5,$0F,$0A Refresh the room from the text at E52F, using Case, Maid.
E74A DEFB $93,$9A,$E7,$7B,$E7,$B6,$E7 Show the message at E79A and otherwise continue at E77B or E7B6.
Named from the script command at E73C.
E751 DEFB $07,$2F,$E5,$0F,$0A Refresh the room from the text at E52F, using Case, Maid.
E756 DEFB $03,$A8,$E5 Show the message at E5A8.
E759 DEFB $12,$83,$FB,$08,$B6,$E7 Copy room parameters 83 the current character, Gardener into the display and otherwise continue at E7B6.
E75F DEFB $17,$E2,$E7,$19,$FF,$B6,$E7 Refresh the room from the text at E7E2, using Daily Chronicle, FF and otherwise continue at E7B6.
E766 DEFB $82,$81,$00,$FB,$73,$E7 Copy room parameters 81 You, the current character into the display and otherwise continue at E773.
E76C DEFB $93,$7A,$E5,$56,$E7,$7B,$E7 Show the message at E57A and otherwise continue at E756 or E77B.
Named from the script command at E766.
E773 DEFB $06,$FC,$6E Print the message at 6EFC.
E776 DEFB $13,$9A,$E7,$B6,$E7 Show the message at E79A and otherwise continue at E7B6.
Named from the script command at E789.
E77B DEFB $12,$83,$FB,$08,$B6,$E7 Copy room parameters 83 the current character, Gardener into the display and otherwise continue at E7B6.
E781 DEFB $13,$C1,$E5,$8C,$E7 Show the message at E5C1 and otherwise continue at E78C.
E786 DEFB $03,$A8,$E5 Show the message at E5A8.
E789 DEFB $0E,$7B,$E7 Jump to the script at E77B.
E78C DEFB $02,$80,$1A,$08 Copy room parameters 80 Note, Gardener into the display.
E790 DEFB $02,$80,$FB,$00 Copy room parameters 80 the current character, You into the display.
Named from the script command at E797.
E794 DEFB $03,$A8,$E5 Show the message at E5A8.
E797 DEFB $0E,$94,$E7 Jump to the script at E794.
Named from the script commands at E737, E74A and E776.
E79A DEFB $80,$00 Display record read by ProcessDisplayRecord: flags 80 value 00 (bit 7: the script resumes at E79C).
E79C DEFB $03,$A8,$E5 Show the message at E5A8.
E79F DEFB $12,$83,$FB,$08,$B2,$E7 Copy room parameters 83 the current character, Gardener into the display and otherwise continue at E7B2.
E7A5 DEFB $17,$E2,$E7,$19,$FF,$B2,$E7 Refresh the room from the text at E7E2, using Daily Chronicle, FF and otherwise continue at E7B2.
E7AC DEFB $83,$7A,$E5,$9C,$E7 Show the message at E57A and otherwise continue at E79C.
E7B1 DEFB $0B Run the nested character script.
Named from the script commands at E79F and E7A5.
E7B2 DEFB $03,$88,$E5 Show the message at E588.
E7B5 DEFB $0A Run the nested character script.
Named from the script commands at E759, E75F and E77B.
E7B6 DEFB $03,$88,$E5 Show the message at E588.
Named from the script commands at E7BE, E7C5, E7CB, E7CF, E7D6 and E7DF.
E7B9 DEFB $07,$88,$E4,$00,$FF Refresh the room from the text at E488, using You, FF.
E7BE DEFB $87,$52,$DD,$FA,$FF,$B9,$E7 Refresh the room from the text at DD52, using the current room, FF and otherwise continue at E7B9.
E7C5 DEFB $82,$82,$00,$FF,$B9,$E7 Copy room parameters 82 You, FF into the display and otherwise continue at E7B9.
E7CB DEFB $81,$0D,$B9,$E7 Perform the simple action for Tricia Fender and otherwise continue at E7B9.
E7CF DEFB $17,$84,$DD,$00,$FF,$B9,$E7 Refresh the room from the text at DD84, using You, FF and otherwise continue at E7B9.
E7D6 DEFB $82,$0C,$FA,$FF,$B9,$E7 Copy room parameters Local Police Man, the current room, FF into the display and otherwise continue at E7B9.
E7DC DEFB $03,$A8,$E5 Show the message at E5A8.
E7DF DEFB $0E,$B9,$E7 Jump to the script at E7B9.
Named from the script commands at E75F, E7A5 and E9A0.
E7E2 DEFB $0A,$00 Display record read by ProcessDisplayRecord: flags 0A value 00.
Run by CA64 after the display record at E7E2.
E7E4 OR %00000001 Reset the zero flag.
E7E6 RET Return.
E7E7 DEFB $41,$04 Perform the simple action for Chief Constable Strak.
E7E9 DEFB $43,$72,$EB Show the message at EB72.
E7EC DEFB $45,$04,$18,$69 Describe Chief Constable Strak with the text at 6918.
E7F0 DEFB $48,$04 Push Chief Constable Strak for the character script.
E7F2 DEFB $59,$04,$F2,$E7 Pop Chief Constable Strak for the character script and otherwise continue at E7F2.
E7F6 DEFB $45,$04,$63,$71 Describe Chief Constable Strak with the text at 7163.
E7FA DEFB $48,$04 Push Chief Constable Strak for the character script.
E7FC DEFB $59,$04,$FC,$E7 Pop Chief Constable Strak for the character script and otherwise continue at E7FC.
E800 DEFB $45,$04,$75,$71 Describe Chief Constable Strak with the text at 7175.
E804 DEFB $48,$04 Push Chief Constable Strak for the character script.
E806 DEFB $42,$86,$04,$58 Copy room parameters 86 Chief Constable Strak, Folder into the display.
E80A DEFB $42,$13,$2E,$FF Copy room parameters Front Door, Female Corpse, FF into the display.
E80E DEFB $42,$13,$2F,$FF Copy room parameters Front Door, Crumple Note, FF into the display.
E812 DEFB $42,$13,$39,$FF Copy room parameters Front Door, Sandstone Bridge, FF into the display.
E816 DEFB $41,$04 Perform the simple action for Chief Constable Strak.
E818 DEFB $42,$13,$39,$FF Copy room parameters Front Door, Sandstone Bridge, FF into the display.
E81C DEFB $41,$03 Perform the simple action for Watson.
E81E DEFB $45,$04,$50,$71 Describe Chief Constable Strak with the text at 7150.
E822 DEFB $48,$04 Push Chief Constable Strak for the character script.
E824 DEFB $59,$04,$24,$E8 Pop Chief Constable Strak for the character script and otherwise continue at E824.
E828 DEFB $42,$89,$07,$3B Copy room parameters 89 Major Percival FFoulk, Deep Stream into the display.
E82C DEFB $42,$89,$03,$3A Copy room parameters 89 Watson, Footbridge into the display.
E830 DEFB $42,$89,$01,$3A Copy room parameters 89 China Man, Footbridge into the display.
E834 DEFB $41,$05 Perform the simple action for Daphne Strachan.
E836 DEFB $42,$89,$01,$4B Copy room parameters 89 China Man, Thick Hedge into the display.
E83A DEFB $41,$01 Perform the simple action for China Man.
E83C DEFB $41,$01 Perform the simple action for China Man.
E83E DEFB $41,$06 Perform the simple action for Basil Phipps.
E840 DEFB $41,$01 Perform the simple action for China Man.
E842 DEFB $41,$04 Perform the simple action for Chief Constable Strak.
E844 DEFB $41,$08 Perform the simple action for Gardener.
E846 DEFB $41,$02 Perform the simple action for Inspector Lestrade.
E848 DEFB $42,$89,$07,$3B Copy room parameters 89 Major Percival FFoulk, Deep Stream into the display.
E84C DEFB $41,$08 Perform the simple action for Gardener.
E84E DEFB $41,$03 Perform the simple action for Watson.
E850 DEFB $45,$04,$89,$71 Describe Chief Constable Strak with the text at 7189.
E854 DEFB $48,$04 Push Chief Constable Strak for the character script.
E856 DEFB $42,$86,$04,$43 Copy room parameters 86 Chief Constable Strak, Bloodstained Clothes into the display.
PrintActionMessage_Loop E85A DEFB $0F Mark a script error and carry on.
E85B DEFB $44,$05,$30,$FB,$10 Queue a room display for Daphne Strachan, Heavy Oak Door, the current character, What Happened.
E860 DEFB $0F Mark a script error and carry on.
E861 DEFB $44,$06,$2F,$FB,$11 Queue a room display for Basil Phipps, Crumple Note, the current character, Your Alibi.
E866 DEFB $0F Mark a script error and carry on.
E867 DEFB $0F Mark a script error and carry on.
E868 DEFB $46,$26,$71 Print the message at 7126.
E86B DEFB $45,$04,$A4,$71 Describe Chief Constable Strak with the text at 71A4.
E86F DEFB $48,$04 Push Chief Constable Strak for the character script.
E871 DEFB $42,$86,$04,$41 Copy room parameters 86 Chief Constable Strak, Note into the display.
E875 DEFB $44,$08,$30,$FB,$10 Queue a room display for Gardener, Heavy Oak Door, the current character, What Happened.
E87A DEFB $0F Mark a script error and carry on.
E87B DEFB $44,$0A,$30,$FB,$10 Queue a room display for Maid, Heavy Oak Door, the current character, What Happened.
E880 DEFB $0F Mark a script error and carry on.
E881 DEFB $44,$09,$2F,$FB,$10 Queue a room display for Cook, Crumple Note, the current character, What Happened.
E886 DEFB $0F Mark a script error and carry on.
E887 DEFB $0F Mark a script error and carry on.
E888 DEFB $46,$26,$71 Print the message at 7126.
E88B DEFB $45,$04,$B7,$71 Describe Chief Constable Strak with the text at 71B7.
E88F DEFB $48,$04 Push Chief Constable Strak for the character script.
E891 DEFB $42,$86,$04,$5E Copy room parameters 86 Chief Constable Strak, Mrs Brown into the display.
E895 DEFB $42,$13,$48,$FF Copy room parameters Front Door, Body, FF into the display.
E899 DEFB $42,$13,$47,$FF Copy room parameters Front Door, Bloodstained Sofa, FF into the display.
E89D DEFB $42,$13,$42,$FF Copy room parameters Front Door, Bookcase, FF into the display.
E8A1 DEFB $52,$1C,$42,$FF,$AB,$E8 Copy room parameters Money, Bookcase, FF into the display and otherwise continue at E8AB.
E8A7 DEFB $42,$13,$43,$FF Copy room parameters Front Door, Bloodstained Clothes, FF into the display.
Named from the script command at E8A1.
E8AB DEFB $42,$1C,$42,$FF Copy room parameters Money, Bookcase, FF into the display.
E8AF DEFB $48,$04 Push Chief Constable Strak for the character script.
E8B1 DEFB $43,$47,$EB Show the message at EB47.
E8B4 DEFB $48,$07 Push Major Percival FFoulk for the character script.
E8B6 DEFB $0F Mark a script error and carry on.
E8B7 DEFB $41,$01 Perform the simple action for China Man.
E8B9 DEFB $45,$0B,$12,$71 Describe Local Police Man with the text at 7112.
E8BD DEFB $48,$0B Push Local Police Man for the character script.
E8BF DEFB $48,$07 Push Major Percival FFoulk for the character script.
E8C1 DEFB $59,$07,$C1,$E8 Pop Major Percival FFoulk for the character script and otherwise continue at E8C1.
E8C5 DEFB $45,$07,$1D,$71 Describe Major Percival FFoulk with the text at 711D.
E8C9 DEFB $43,$17,$ED Show the message at ED17.
E8CC DEFB $0F Mark a script error and carry on.
E8CD DEFB $44,$04,$30,$07,$0F Queue a room display for Chief Constable Strak, Heavy Oak Door, Major Percival FFoulk, Case.
E8D2 DEFB $0F Mark a script error and carry on.
E8D3 DEFB $44,$07,$30,$FB,$11 Queue a room display for Major Percival FFoulk, Heavy Oak Door, the current character, Your Alibi.
E8D8 DEFB $0F Mark a script error and carry on.
E8D9 DEFB $0F Mark a script error and carry on.
E8DA DEFB $44,$07,$2F,$FB,$12 Queue a room display for Major Percival FFoulk, Crumple Note, the current character, Your Address.
E8DF DEFB $0F Mark a script error and carry on.
E8E0 DEFB $0F Mark a script error and carry on.
E8E1 DEFB $44,$07,$15,$FB,$FF Queue a room display for Major Percival FFoulk, Your Door, the current character, FF.
E8E6 DEFB $42,$87,$44,$FF Copy room parameters 87 Solid Door, FF into the display.
E8EA DEFB $46,$26,$71 Print the message at 7126.
E8ED DEFB $42,$87,$45,$FF Copy room parameters 87 Sitting Room Door, FF into the display.
E8F1 DEFB $42,$87,$13,$FF Copy room parameters 87 Front Door, FF into the display.
E8F5 DEFB $41,$01 Perform the simple action for China Man.
E8F7 DEFB $45,$0B,$39,$71 Describe Local Police Man with the text at 7139.
E8FB DEFB $45,$04,$A4,$71 Describe Chief Constable Strak with the text at 71A4.
E8FF DEFB $48,$04 Push Chief Constable Strak for the character script.
E901 DEFB $42,$86,$04,$41 Copy room parameters 86 Chief Constable Strak, Note into the display.
E905 DEFB $44,$09,$30,$FB,$07 Queue a room display for Cook, Heavy Oak Door, the current character, Major Percival FFoulk.
E90A DEFB $0F Mark a script error and carry on.
E90B DEFB $44,$08,$30,$FB,$07 Queue a room display for Gardener, Heavy Oak Door, the current character, Major Percival FFoulk.
E910 DEFB $0F Mark a script error and carry on.
E911 DEFB $45,$04,$89,$71 Describe Chief Constable Strak with the text at 7189.
E915 DEFB $48,$04 Push Chief Constable Strak for the character script.
E917 DEFB $42,$86,$04,$43 Copy room parameters 86 Chief Constable Strak, Bloodstained Clothes into the display.
PrintActionMessage_ScriptError E91B DEFB $0F Mark a script error and carry on.
E91C DEFB $44,$05,$30,$FB,$07 Queue a room display for Daphne Strachan, Heavy Oak Door, the current character, Major Percival FFoulk.
E921 DEFB $0F Mark a script error and carry on.
E922 DEFB $45,$04,$08,$70 Describe Chief Constable Strak with the text at 7008.
E926 DEFB $48,$04 Push Chief Constable Strak for the character script.
E928 DEFB $42,$86,$04,$5C Copy room parameters 86 Chief Constable Strak, Gun into the display.
E92C DEFB $45,$04,$34,$70 Describe Chief Constable Strak with the text at 7034.
E930 DEFB $48,$04 Push Chief Constable Strak for the character script.
E932 DEFB $03,$6A,$9E Show the message at 9E6A.
E935 DEFB $41,$04 Perform the simple action for Chief Constable Strak.
E937 DEFB $41,$01 Perform the simple action for China Man.
E939 DEFB $43,$28,$EB Show the message at EB28.
Named from the script command at E943.
E93C DEFB $0F Mark a script error and carry on.
E93D DEFB $C2,$81,$FB,$00,$49,$E9 Copy room parameters 81 the current character, You into the display and otherwise continue at E949.
E943 DEFB $D9,$07,$51,$E9,$3C,$E9 Pop Major Percival FFoulk for the character script and otherwise continue at E951 or E93C.
Named from the script command at E93D.
E949 DEFB $45,$00,$20,$70 Describe You with the text at 7020.
E94D DEFB $59,$07,$4D,$E9 Pop Major Percival FFoulk for the character script and otherwise continue at E94D.
Named from the script command at E943.
E951 DEFB $42,$80,$FB,$00 Copy room parameters 80 the current character, You into the display.
Named from the script command at E95B.
E955 DEFB $82,$81,$00,$07,$61,$E9 Copy room parameters 81 You, Major Percival FFoulk into the display and otherwise continue at E961.
E95B DEFB $12,$88,$01,$FF,$55,$E9 Copy room parameters 88 China Man, FF into the display and otherwise continue at E955.
Named from the script command at E955.
E961 DEFB $02,$80,$FB,$0C Copy room parameters 80 the current character, Local Police Man into the display.
E965 DEFB $52,$81,$FB,$07,$65,$E9 Copy room parameters 81 the current character, Major Percival FFoulk into the display and otherwise continue at E965.
E96B DEFB $03,$85,$9E Show the message at 9E85.
E96E DEFB $45,$07,$75,$70 Describe Major Percival FFoulk with the text at 7075.
E972 DEFB $48,$07 Push Major Percival FFoulk for the character script.
E974 DEFB $47,$A4,$EB,$FF,$0A Refresh the room from the text at EBA4, using FF Maid.
E979 DEFB $42,$80,$FB,$0B Copy room parameters 80 the current character, Local Police Man into the display.
E97D DEFB $42,$80,$FB,$00 Copy room parameters 80 the current character, You into the display.
E981 DEFB $52,$88,$07,$FF,$81,$E9 Copy room parameters 88 Major Percival FFoulk, FF into the display and otherwise continue at E981.
E987 DEFB $42,$80,$FB,$0B Copy room parameters 80 the current character, Local Police Man into the display.
E98B DEFB $41,$04 Perform the simple action for Chief Constable Strak.
E98D DEFB $48,$04 Push Chief Constable Strak for the character script.
E98F DEFB $43,$72,$EB Show the message at EB72.
E992 DEFB $44,$04,$20,$FF,$FF Queue a room display for Chief Constable Strak, Money, FF FF.
E997 DEFB $43,$F6,$EC Show the message at ECF6.
Named from the script commands at E9B2, E9C0, E9CC, E9CF and E9D8.
E99A DEFB $C2,$88,$0A,$FF,$DB,$E9 Copy room parameters 88 Maid, FF into the display and otherwise continue at E9DB.
E9A0 DEFB $C7,$E2,$E7,$5D,$FF,$DB,$E9 Refresh the room from the text at E7E2, using Large Rock, FF and otherwise continue at E9DB.
E9A7 DEFB $57,$98,$F1,$0A,$FF,$B5,$E9 Refresh the room from the text at F198, using Maid, FF and otherwise continue at E9B5.
E9AE DEFB $42,$13,$39,$FF Copy room parameters Front Door, Sandstone Bridge, FF into the display.
E9B2 DEFB $0E,$9A,$E9 Jump to the script at E99A.
Named from the script command at E9A7.
E9B5 DEFB $57,$98,$F1,$0A,$FF,$C3,$E9 Refresh the room from the text at F198, using Maid, FF and otherwise continue at E9C3.
E9BC DEFB $42,$13,$3B,$FF Copy room parameters Front Door, Deep Stream, FF into the display.
E9C0 DEFB $0E,$9A,$E9 Jump to the script at E99A.
Named from the script command at E9B5.
E9C3 DEFB $57,$98,$F1,$0A,$FF,$CF,$E9 Refresh the room from the text at F198, using Maid, FF and otherwise continue at E9CF.
E9CA DEFB $41,$04 Perform the simple action for Chief Constable Strak.
E9CC DEFB $0E,$9A,$E9 Jump to the script at E99A.
Named from the script command at E9C3.
E9CF DEFB $57,$98,$F1,$0A,$FF,$9A,$E9 Refresh the room from the text at F198, using Maid, FF and otherwise continue at E99A.
E9D6 DEFB $41,$03 Perform the simple action for Watson.
E9D8 DEFB $0E,$9A,$E9 Jump to the script at E99A.
Named from the script commands at E99A and E9A0.
E9DB DEFB $43,$0C,$ED Show the message at ED0C.
E9DE DEFB $41,$01 Perform the simple action for China Man.
E9E0 DEFB $41,$03 Perform the simple action for Watson.
E9E2 DEFB $41,$03 Perform the simple action for Watson.
E9E4 DEFB $43,$17,$ED Show the message at ED17.
E9E7 DEFB $42,$13,$42,$FF Copy room parameters Front Door, Bookcase, FF into the display.
E9EB DEFB $42,$13,$47,$FF Copy room parameters Front Door, Bloodstained Sofa, FF into the display.
E9EF DEFB $52,$1C,$42,$FF,$F9,$E9 Copy room parameters Money, Bookcase, FF into the display and otherwise continue at E9F9.
E9F5 DEFB $42,$13,$43,$FF Copy room parameters Front Door, Bloodstained Clothes, FF into the display.
Named from the script command at E9EF.
E9F9 DEFB $42,$1C,$42,$FF Copy room parameters Money, Bookcase, FF into the display.
E9FD DEFB $43,$47,$EB Show the message at EB47.
EA00 DEFB $41,$01 Perform the simple action for China Man.
EA02 DEFB $41,$04 Perform the simple action for Chief Constable Strak.
EA04 DEFB $41,$01 Perform the simple action for China Man.
EA06 DEFB $45,$04,$90,$6F Describe Chief Constable Strak with the text at 6F90.
EA0A DEFB $43,$28,$EB Show the message at EB28.
EA0D DEFB $42,$80,$5D,$00 Copy room parameters 80 Large Rock, You into the display.
EA11 DEFB $52,$88,$15,$FF,$11,$EA Copy room parameters 88 Your Door, FF into the display and otherwise continue at EA11.
EA17 DEFB $42,$80,$FB,$00 Copy room parameters 80 the current character, You into the display.
EA1B DEFB $52,$88,$07,$FF,$1B,$EA Copy room parameters 88 Major Percival FFoulk, FF into the display and otherwise continue at EA1B.
EA21 DEFB $42,$80,$FB,$0B Copy room parameters 80 the current character, Local Police Man into the display.
EA25 DEFB $0F Mark a script error and carry on.
EA26 DEFB $C2,$88,$15,$FF,$A9,$EA Copy room parameters 88 Your Door, FF into the display and otherwise continue at EAA9.
EA2C DEFB $53,$19,$EB,$25,$EA Show the message at EB19 and otherwise continue at EA25.
Named from the script commands at EA3D and EA55.
EA31 DEFB $C3,$11,$EB,$5B,$EA Show the message at EB11 and otherwise continue at EA5B.
EA36 DEFB $C2,$88,$15,$FF,$A9,$EA Copy room parameters 88 Your Door, FF into the display and otherwise continue at EAA9.
EA3C DEFB $0F Mark a script error and carry on.
EA3D DEFB $C2,$81,$FB,$00,$31,$EA Copy room parameters 81 the current character, You into the display and otherwise continue at EA31.
Named from the script command at EA4F.
EA43 DEFB $C3,$11,$EB,$5B,$EA Show the message at EB11 and otherwise continue at EA5B.
EA48 DEFB $C2,$88,$15,$FF,$A9,$EA Copy room parameters 88 Your Door, FF into the display and otherwise continue at EAA9.
EA4E DEFB $0F Mark a script error and carry on.
EA4F DEFB $52,$81,$FB,$00,$43,$EA Copy room parameters 81 the current character, You into the display and otherwise continue at EA43.
EA55 DEFB $C5,$00,$C0,$70,$31,$EA Describe You with the text at 70C0 and otherwise continue at EA31.
EA5B DEFB $41,$04 Perform the simple action for Chief Constable Strak.
EA5D DEFB $48,$04 Push Chief Constable Strak for the character script.
EA5F DEFB $47,$F6,$EA,$6D,$0B Refresh the room from the text at EAF6, using Police Cab, Local Police Man.
EA64 DEFB $43,$72,$EB Show the message at EB72.
EA67 DEFB $41,$02 Perform the simple action for Inspector Lestrade.
EA69 DEFB $42,$0C,$6D,$FF Copy room parameters Local Police Man, Police Cab, FF into the display.
EA6D DEFB $44,$0B,$1E,$67,$FF Queue a room display for Local Police Man, Hansom Cab, Tricias Front Door, FF.
EA72 DEFB $52,$83,$FB,$67,$72,$EA Copy room parameters 83 the current character, Tricias Front Door into the display and otherwise continue at EA72.
EA78 DEFB $52,$82,$00,$FF,$84,$EA Copy room parameters 82 You, FF into the display and otherwise continue at EA84.
EA7E DEFB $C2,$83,$06,$67,$B6,$EA Copy room parameters 83 Basil Phipps, Tricias Front Door into the display and otherwise continue at EAB6.
Named from the script command at EA78.
EA84 DEFB $44,$0B,$1D,$32,$FF Queue a room display for Local Police Man, Hidden Door, Plain Door, FF.
EA89 DEFB $52,$83,$FB,$32,$89,$EA Copy room parameters 83 the current character, Plain Door into the display and otherwise continue at EA89.
EA8F DEFB $42,$0D,$6D,$FF Copy room parameters Tricia Fender, Police Cab, FF into the display.
EA93 DEFB $41,$01 Perform the simple action for China Man.
Named from the script commands at EAD0 and EAD6.
EA95 DEFB $43,$28,$EB Show the message at EB28.
Named from the script commands at EA9F and EAF3.
EA98 DEFB $0F Mark a script error and carry on.
EA99 DEFB $82,$81,$FB,$00,$A5,$EA Copy room parameters 81 the current character, You into the display and otherwise continue at EAA5.
EA9F DEFB $52,$88,$16,$FF,$98,$EA Copy room parameters 88 Oil Lamp, FF into the display and otherwise continue at EA98.
Named from the script command at EA99.
EAA5 DEFB $45,$00,$C7,$70 Describe You with the text at 70C7.
Named from the script commands at EA26, EA36 and EA48.
EAA9 DEFB $42,$80,$FB,$00 Copy room parameters 80 the current character, You into the display.
EAAD DEFB $52,$88,$0A,$FF,$AD,$EA Copy room parameters 88 Maid, FF into the display and otherwise continue at EAAD.
EAB3 DEFB $03,$A2,$9E Show the message at 9EA2.
Named from the script command at EA7E.
EAB6 DEFB $0F Mark a script error and carry on.
EAB7 DEFB $44,$0B,$1E,$32,$FF Queue a room display for Local Police Man, Hansom Cab, Plain Door, FF.
EABC DEFB $52,$83,$FB,$32,$BC,$EA Copy room parameters 83 the current character, Plain Door into the display and otherwise continue at EABC.
EAC2 DEFB $42,$0D,$6D,$FF Copy room parameters Tricia Fender, Police Cab, FF into the display.
EAC6 DEFB $41,$01 Perform the simple action for China Man.
EAC8 DEFB $41,$01 Perform the simple action for China Man.
EACA DEFB $41,$01 Perform the simple action for China Man.
EACC DEFB $45,$00,$C7,$70 Describe You with the text at 70C7.
Named from the script command at EADC.
EAD0 DEFB $82,$81,$FB,$2A,$95,$EA Copy room parameters 81 the current character, Steam Train into the display and otherwise continue at EA95.
EAD6 DEFB $82,$81,$FB,$2B,$95,$EA Copy room parameters 81 the current character, Steam Train into the display and otherwise continue at EA95.
EADC DEFB $82,$83,$FB,$37,$D0,$EA Copy room parameters 83 the current character, Thick Heavy Door into the display and otherwise continue at EAD0.
EAE2 DEFB $02,$86,$00,$1E Copy room parameters 86 You, Hansom Cab into the display.
EAE6 DEFB $41,$04 Perform the simple action for Chief Constable Strak.
EAE8 DEFB $41,$04 Perform the simple action for Chief Constable Strak.
EAEA DEFB $07,$A4,$EB,$FF,$0A Refresh the room from the text at EBA4, using FF Maid.
EAEF DEFB $42,$80,$FB,$0B Copy room parameters 80 the current character, Local Police Man into the display.
EAF3 DEFB $0E,$98,$EA Jump to the script at EA98.
EAF6 DEFB $07,$07 Display record read by ProcessDisplayRecord: flags 07 value 07.
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