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Game status buffer |
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Character state record. The following bytes through 39409+10 are data; code begins at ActionPrintHurryCatchLine. Read by CharacterAction_InspectorLestradeHelper.
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| 39409 | DEFB 13,1,94,164,10,154,0,0 | |||
| 39417 | DEFB 0,8,255 | |||
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