![]() |
Game status buffer |
| Prev: 40921 | Up: Map | Next: 40925 |
|
Currently Processed Character Timetable Pointer read by ProcessObjectDisplayEntry, ProcessCharacterAction, ScriptInterpreter and GetCurrentScriptState.
|
||||
| CurrentCharacter_TimetablePointer | 40923 | DEFW 0 | ||
| Prev: 40921 | Up: Map | Next: 40925 |